Triton Compiler Engineer developing front-end, back-end, and optimization components for Intel GPU kernels. Building compiler technology for Intel's silicon products and digital devices.
Responsibilities
Define, design, develop, test, debug, release, enhance, and maintain software tools for domain-specific programming languages
Work directly with hardware design teams, compiler development companies, and programming communities
Participate in language and standards groups
Design and implement Triton compiler front-end and back-end components for Intel GPUs
Develop optimization passes for supported kernels
Requirements
Bachelor's degree in Computer Science, Computer Engineering or related field and 3+ years of experience, OR Master's degree and 2+ years of experience, OR PhD and 0 years of experience
Programming skills in C, C++, and Python
Experience with compiler stages, code generation, and optimization techniques
Experience with GitHub development environment
Familiarity with PyTorch attention techniques for transformer models
Preferred: Experience with LLVM, MLIR, and Triton compiler architecture
Must live and work from Canada
Benefits
Hybrid work model after the Toronto office is operational
Fully home-based work until the office is ready
Occasional attendance at Intel sites based on business need
Accessibility accommodations for applicants and employees with disabilities
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