Principal Software Designer shaping AWS, API, microservices, and serverless architectures for Alithya’s digital transformation consulting.
Mentoring developers and guiding secure, scalable technology practices.
Responsibilities
Collaborate with business partners to understand functional and non-functional needs
Design end-to-end technology solutions aligned with business and architecture objectives
Evaluate and recommend appropriate technologies, platforms, and tools
Visual Designer creating campaigns and production assets across email, paid ads, Amazon, web, and landing pages. Strengthening Freebird’s 9 - figure DTC grooming brand through consistent, high - quality creative.
Visual Merchandiser/Store Designer creating retail environments, fixtures, and merchandising displays for enterprise brands. Developing renderings, CAD documents, planograms, and rollout solutions with global design teams and vendors.
Senior Narrative Designer creating interactive narrative systems for People Can Fly’s AAA action games. Implementing content in Unreal Engine 5 across distributed global development teams.
Senior Game Designer developing combat and multiplayer systems for BHVR’s cooperative action - horror game Blight: Survival. Leading multidisciplinary development, gameplay balancing, documentation, and QA testing.
Professional design expert evaluating visual quality, presentation, and usability for advanced AI research. Reviewing design artifacts and delivering structured, experience - based feedback remotely.
University of Alberta production assistant coordinating arts exhibitions, festivals, and participatory research events. Supporting artists and managing technical, administrative, accessibility, and communications activities for smartwear research.
Senior Level Designer creating combat spaces and multiplayer environments for Blackbird Interactive’s third - person action game. Owning levels from blockout through implementation, iteration, and polish.