Game Designer – Contract

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About the role

  • Contract Game Designer designing systems, economies, mechanics, and narrative content for Kabam’s award-winning multiplayer games. Collaborating with leads and development teams on implementation-ready designs.

Responsibilities

  • Provide design input on assigned game features in alignment with core vision
  • Pitch feature concepts and design rationale to internal leads for sign-off
  • Write game design documentation (GDDs) for assigned mechanics, systems, and features
  • Write narrative scripts and dialogue copy for assigned game content
  • Detail technical specs and system requirements for implementation teams
  • Define rules, formulas, and balance parameters for assigned game mechanics
  • Implement and tune assigned systems, economies, and progression loops
  • Present design specs and prototypes to cross-functional teams and stakeholders
  • Hand off finalized design documentation and implementation guidelines to dev teams

Requirements

  • 3+ years of experience designing systems, characters, and/or economies on at least one shipped title
  • Strong project management
  • Experience working directly within the Unity engine and building tools
  • Strong math skills
  • Advance technical excel expertise
  • Strong oral and written communication skills

Job title

Job type

Contract

Experience level

Mid levelSenior

Salary

CA$40 - CA$45 per hour

Degree requirement

No Education Requirement

Tech skills

Unity

Location requirements

HybridMontrealCanada

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