Senior VFX Artist creating real-time visual effects for games at GameSim. Leading projects and enhancing VFX quality while collaborating with artists and designers.
Responsibilities
Create custom real-time visual effects and implement them in engine (UE5, Unity, or proprietary).
Create all necessary textures and materials; maintain clean, readable graphs and parameterization.
Utilize additional software tools like Photoshop, Blender, Houdini, or Maya as needed.
Understand complex material setups, blueprints, or scripting hooks; troubleshoot issues and partner with Tech Art/Engineering.
Own optimization fundamentals: budgets, overdraw, particle counts, memory/perf constraints, and console targets.
Set quality bar, provide clear reviews/paintovers, and guide VFX execution for small pods or strike teams.
Senior Motion Designer creating 2D/3D motion graphics for The Heist, a Vancouver motion design and post - production studio. Developing styleframes, animation, and polished campaign deliverables.
Senior Motion Designer creating 2D and 3D motion graphics at The Heist, Thinkingbox’s motion design studio. Developing styleframes, animation, and 3D scenes while mentoring designers.
Intermediate Motion Designer creating polished 2D/3D, type - led, and UI motion. Developing visual systems for campaigns, product stories, and experiential work at The Heist.
Intermediate Motion Designer creating type - led 2D/3D animation, UI motion, and visual systems. Joining The Heist, Thinkingbox’s Toronto - based motion design and post - production studio.
Junior Motion Designer creating 2D/3D animation for web, social, AR, and experiential projects. Joining The Heist, a Vancouver motion design and post - production studio.
Junior Motion Designer creating 2D/3D animation for web, social, AR, films, microsites, and out - of - home campaigns. Joining The Heist, Thinkingbox’s Toronto motion design and post - production studio.
Motion Design Intern supporting 2D/3D animation, branded content, and campaign production at The Heist, Thinkingbox’s motion design and post - production studio.
Motion Design Intern supporting 2D/3D animation, branded content, and broadcast projects at The Heist. Building studio experience with Adobe tools alongside experienced designers and directors.
Creative Motion Designer producing video ads for Quarks’ global dating and relationship - wellness products. Creating, adapting, localizing, and testing motion creatives across major advertising platforms.
VFX and motion design intern creating real - time gameplay effects for Ludia’s mobile games. Integrating particles and animation into an in - house engine while learning through mentorship.