Character Artist modeling and texturing stylized - realistic characters for Piranha Games’ action games. Creating anatomy - focused assets for Unreal Engine 5 alongside multidisciplinary art teams.
Character Artist modeling and texturing stylized - realistic characters for Piranha Games’ action games. Creating anatomy - focused assets for Unreal Engine 5 alongside multidisciplinary art teams.
Animateur.trice senior créant des animations réalistes pour créatures, personnages et objets chez Rodeo FX. Collaboration aux productions VFX de studios internationaux.
Senior Environment Artist building modular, immersive UE5 environments for BulletFarm’s independent AAA studio. Creating production - ready assets for a new IP targeting PC and console platforms.
Expert Animator building first - person weapon, locomotion, and gameplay animation systems for BulletFarm’s independent AAA studio. Developing UE5 pipelines and animation standards from scratch.
Senior Technical Artist optimizing UE5 open - world performance and procedural pipelines for SkyBox Labs, a AAA game development studio. Building editor tools and workflows for art teams.
Civil 3D modeller developing digital infrastructure models for Ledcor’s construction projects. Producing drawings, quantity takeoffs, clash detection, and model coordination deliverables.
Junior IDS Coordinator creating 3D civil infrastructure models for Ledcor, a diversified construction company. Supporting digital coordination, quantity take - offs, clash detection, and model - based project delivery.
Intermediate Motion Designer creating polished 2D/3D, type - led, and UI motion. Developing visual systems for campaigns, product stories, and experiential work at The Heist.
Senior Motion Designer creating 2D and 3D motion graphics at The Heist, Thinkingbox’s motion design studio. Developing styleframes, animation, and 3D scenes while mentoring designers.
Senior Motion Designer creating 2D/3D motion graphics for The Heist, a Vancouver motion design and post - production studio. Developing styleframes, animation, and polished campaign deliverables.
Intermediate Motion Designer creating type - led 2D/3D animation, UI motion, and visual systems. Joining The Heist, Thinkingbox’s Toronto - based motion design and post - production studio.
Junior Motion Designer creating 2D/3D animation for web, social, AR, and experiential projects. Joining The Heist, a Vancouver motion design and post - production studio.
Junior Motion Designer creating 2D/3D animation for web, social, AR, films, microsites, and out - of - home campaigns. Joining The Heist, Thinkingbox’s Toronto motion design and post - production studio.
Motion Design Intern supporting 2D/3D animation, branded content, and campaign production at The Heist, Thinkingbox’s motion design and post - production studio.
Motion Design Intern supporting 2D/3D animation, branded content, and broadcast projects at The Heist. Building studio experience with Adobe tools alongside experienced designers and directors.
Creative Motion Designer producing video ads for Quarks’ global dating and relationship - wellness products. Creating, adapting, localizing, and testing motion creatives across major advertising platforms.
VFX and motion design intern creating real - time gameplay effects for Ludia’s mobile games. Integrating particles and animation into an in - house engine while learning through mentorship.
Senior Technical Animator integrating character rigs and animation systems in Unreal Engine. Building realistic AAA sci - fi FPS characters for Behaviour Interactive, a Montreal video game studio.
Motion Designer creating high - converting video ads for Mistplay, a mobile gaming loyalty app. Editing UGC, gameplay, and motion graphics for user acquisition campaigns.
Remote video editor creating motion - rich long - form videos for vidIQ, a platform helping YouTube creators grow. Editing, pacing, and visual storytelling for the vidIQ YouTube channel.
The average salary for 3d artists in Canada is $134,341 per year. This is based on 13 job openings.
| Experience | Number of roles analyzed | Average salary |
|---|---|---|
| Entry (3D Artist) (0-1 yrs) | 0 | — |
| Junior 3D Artist (1-2 yrs) | 2 | $75,500 |
| Mid-level 3D Artist (2-4 yrs) | 3 | $112,000 |
| Senior 3D Artist (5-9 yrs) | 10 | $133,946 |
| Lead 3D Artist (10+ yrs) | 1 | $255,975 |
We analyzed 2 job listings and found it takes about 6 days for employers to close a job opening.
We reviewed 98 job postings and found the top skills employers ask for most often are: