Lead Environment Artist creating procedural, game-ready environments for Velan Studios’ unannounced fantasy action RPG. Guiding artists and collaborating across art, design, engineering, and outsourcing teams.
Responsibilities
Create game-ready environment assets using proprietary and commercial procedural systems and workflows.
Use custom engines to create project-specific workflows internally and with external vendors.
Populate and decorate environments using strong composition and layout skills.
Build high-definition, game-ready models, materials, and world geometry.
Create hard-surface models, terrain, and foliage.
Collaborate with the Art Director, Art Outsource Manager, and Producers to ensure accurate, timely work.
Work with Game Designers and Engineers to ensure high-quality, artistically aligned, and optimized assets across target platforms.
Generate aesthetic and technical feedback for the 3D outsource team.
Engage in R&D on new techniques for the production pipeline.
Work autonomously and remain organized throughout the project.
Receive feedback and modify work based on direction.
Champion best practices in interdisciplinary discussions regarding scope, planning, tools, features, and team updates.
Help hire, mentor, assess performance, and support career development of additional artists as needed.
Requirements
8+ years of industry experience as an Environment Artist, 2+ years as a lead, or other relevant experience, creating realistic AAA environments.
Expert knowledge in creating procedurally generated assets for games using tools such as Unreal PCG, Houdini or Blender Geometry Nodes.
Expertise in asset creation and level layout.
Expert understanding of lighting, composition, color theory, and staging.
Expert 3D modeling skills with Maya or equivalent 3D modeling software.
Proficiency in Substance Designer and Substance Painter.
Experience working in custom engines, Unreal, Unity, or other AAA game development engines.
Strong communication and organizational skills, with the ability to train other artists on new techniques.
Self-directed, passionate, and creative approach to work.
Ability to give and receive feedback at all levels in a clear and concise manner.
Must work in a hybrid or onsite arrangement; hybrid is 3 days a week in studio.
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