Senior 3D Generalist creating real-time AR content for Playhybrid, an XR company helping brands build engaging experiences. Developing high-fidelity assets, materials, shaders, and workflows across Unity and Unreal.
Responsibilities
Collaborate with creative development and programming teams to advance real-time rendered AR experiences
Strive for the highest possible visual fidelity while ensuring optimal performance
Standardize and improve development processes for production of assets, materials, shaders, and other content
Work in Unreal, Unity, Maya, and other industry-standard applications
Create internal and external content and example workflows for high-profile AR experiences
Perform other tasks as assigned
Requirements
5+ years experience as a professional CG Generalist or equivalent capacity working on a photo-realistic game project
3+ years of experience in Unity or Unreal 4
5+ years of experience with Maya and Substance Painter
Artistic sensibility with an ability to model, texture, and light at a professional level
Experience in the development, authoring, and organization of efficient materials
Critical knowledge of photo-real materials
Working knowledge of the Adobe Suite of tools
Knowledge of real-time shader implementations
Strong verbal and written English language communication skills
Strong sculpting skills in ZBrush are a plus
Passion for developing content within the AR ecosystem
Knowledge of industry-leading tools such as Spark Studio or Lens Studio is a plus
Capacity to work with proprietary toolsets
3+ years experience as a professional CG Generalist on feature films or broadcast television series preferred
1+ years of experience with Nuke and/or Digital Fusion preferred
Experience in layout and/or blueprinting preferred
Portfolio/reel submission including a detailed breakdown of work in each shot
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