Junior Character Artist creating high quality, game-ready characters for top titles. Collaborating with experienced artists and ensuring visual direction aligns with design intentions.
Responsibilities
Collaborate with a team of experienced artists on top titles
Ensure high quality and consolidate the visual direction with design intentions
Work on creating high quality, game-ready characters
Requirements
A strong portfolio/demo reel with recent work showcasing a range of stylistically different pieces (Realistic, exaggerated, etc) as a character artist for video games (**must submit to be considered**)
Preferred experience with Zbrush, Maya, 3DS Max, Marmoset Toolbag and Adobe Substance Painter
Must have some experience working in a team environment on a game project.
Possess a strong grasp of proportions, visual design, and color theory.
Proficiency in 3D modeling, sculpting, and texturing software.
Technical proficiency in game art workflows such as topology, UVs, and optimized meshes.
Self-Driven, but comfortable in a team environment.
Familiarity with game production pipelines.
Benefits
Work alongside dynamic individuals in the gaming industry
Work within a company with upward career growth opportunities
Work Fully Remote
Full Time Employment Benefits for applicants located in US only include:
Character Design Lead guiding a team in producing 3D character designs for animation. Collaborating with Art Directors and ensuring quality in the visual direction.
3D Animator responsible for creating high - quality character animation for a premium feature film project. Collaborating closely with team to enhance scenes and meet production standards.
3D Animator creating character animations for Dead by Daylight game. Collaborating with teams to translate mocap data into believable character movements.
Animator creating powerful, realistic character performances for Dead by Daylight. Collaborating with animation, design, and technical teams to enhance gameplay and storytelling.
Senior VFX Artist creating visual effects that elevate gameplay experience for AAA video games. Collaborating with teams to ensure creative alignment and technical execution.
Junior 3D Modeling & Geomatics Specialist helping to transform spatial data into digital models for telecommunication projects. Collaborating with teams to support critical infrastructure initiatives.
Lead Animator at Image Engine overseeing animation quality and team collaboration in VFX production. Engaging in technical problem solving and facilitating artistic development within the animation team.
Senior Marketing Motion Designer at DECA Games creating visually compelling assets across all channels. Focusing on user acquisition and campaign optimization for a diverse gaming audience.
Senior Animator responsible for delivering high - quality animation with minimal direction at Image Engine. Mentoring junior artists and maintaining a positive work environment during production.
Animator creating animation supporting creative vision for CG animated projects at Mainframe Studios. Collaborating with the team to bring unique traits to life with expertise in Maya.