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About the role

  • Senior videogame tester validating narrative RPG quality for Seismic Squirrel. Testing builds, fixes, hardware, and platforms while supporting QA processes and development teams.

Responsibilities

  • Test videogames for bugs and other quality deficiencies, supporting QA processes
  • Validate enhancements and bug fixes
  • Research and champion tools and processes that contribute to product quality
  • Evaluate each sprint's build for quality regression
  • Test games on various hardware and platforms
  • Participate in developing, organizing, and executing Test Plans and Test Cases
  • Create and contribute to product quality reports
  • Represent the customer as an advocate for quality and value
  • Provide feedback and creative solutions across design, programming, narrative, art, and audio
  • Collaborate with the development team on progress and problems, timelines, and expectations
  • Assist with internal and external testing efforts
  • Balance and prioritize tasks to meet deadlines, timeframes, and budgets
  • Attend relevant team meetings, including daily scrums, retrospectives, sprint planning, and showcase meetings

Requirements

  • 8+ years of professional experience testing narrative or turn-based videogames on PCs and consoles
  • Understanding of videogame testing best practices
  • Familiarity with many videogame titles and genres
  • Familiarity with modern videogame UI and UX conventions
  • Skilled in historical research
  • Self-disciplined, motivated, and self-starting
  • Organized and detail-oriented, able to work quickly or carefully as needed
  • Able to give and receive constructive feedback
  • Able to work effectively with varied personalities and backgrounds
  • High emotional intelligence and cross-disciplinary professionalism
  • Strong problem-solving and resourcefulness
  • Able to balance and prioritize tasks within deadlines, timeframes, and budgets
  • Adaptable and able to wear various hats
  • Skilled at remote work using collaboration tools
  • Strong written, visual, and verbal English communication and presentation skills
  • Passion for the videogame industry
  • Experience using Unity to test games within the engine
  • Proficiency in productivity tools such as Microsoft Word, Excel, and Visio
  • Enthusiasm for learning new tools, technologies, and techniques
  • Must reside in the USA or Canada within UTC-4 to UTC-8 timezones
  • H-1B transfers and sponsorships are not available
  • Résumé and Cover Letter required

Benefits

  • Option to convert to full-time employee may be available to ideal candidates, depending on location, skills, fit, project needs and schedule, and timing
  • Remote work arrangement
  • Opportunity to work with a small cross-functional team
  • Opportunity to grow within the videogame industry

Job title

Job type

Contract

Experience level

Senior

Salary

$32 - $36 per hour

Degree requirement

No Education Requirement

Tech skills

Unity

Location requirements

RemoteUnited States

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