Senior videogame tester validating narrative RPG quality for Seismic Squirrel. Testing builds, fixes, hardware, and platforms while supporting QA processes and development teams.
Responsibilities
Test videogames for bugs and other quality deficiencies, supporting QA processes
Validate enhancements and bug fixes
Research and champion tools and processes that contribute to product quality
Evaluate each sprint's build for quality regression
Test games on various hardware and platforms
Participate in developing, organizing, and executing Test Plans and Test Cases
Create and contribute to product quality reports
Represent the customer as an advocate for quality and value
Provide feedback and creative solutions across design, programming, narrative, art, and audio
Collaborate with the development team on progress and problems, timelines, and expectations
Assist with internal and external testing efforts
Balance and prioritize tasks to meet deadlines, timeframes, and budgets
Attend relevant team meetings, including daily scrums, retrospectives, sprint planning, and showcase meetings
Requirements
8+ years of professional experience testing narrative or turn-based videogames on PCs and consoles
Understanding of videogame testing best practices
Familiarity with many videogame titles and genres
Familiarity with modern videogame UI and UX conventions
Skilled in historical research
Self-disciplined, motivated, and self-starting
Organized and detail-oriented, able to work quickly or carefully as needed
Able to give and receive constructive feedback
Able to work effectively with varied personalities and backgrounds
High emotional intelligence and cross-disciplinary professionalism
Strong problem-solving and resourcefulness
Able to balance and prioritize tasks within deadlines, timeframes, and budgets
Adaptable and able to wear various hats
Skilled at remote work using collaboration tools
Strong written, visual, and verbal English communication and presentation skills
Passion for the videogame industry
Experience using Unity to test games within the engine
Proficiency in productivity tools such as Microsoft Word, Excel, and Visio
Enthusiasm for learning new tools, technologies, and techniques
Must reside in the USA or Canada within UTC-4 to UTC-8 timezones
H-1B transfers and sponsorships are not available
Résumé and Cover Letter required
Benefits
Option to convert to full-time employee may be available to ideal candidates, depending on location, skills, fit, project needs and schedule, and timing
Remote work arrangement
Opportunity to work with a small cross-functional team
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