Technical Designer building Unreal Engine 4 systems, Blueprint assets, UI tooling, and gameplay mechanics. Supporting Side’s global co-development and game services projects.
Responsibilities
Refactor prototype Blueprint assets into scalable, reusable systemic actors, utilizing C++ in Unreal Engine 4 when core performance or extension is needed
Build UI tooling and developer interfaces to surface debug information and diagnostics to logs and HUDs
Debug and verify large-scale game systems, cleaning up errors and resolving content or code issues
Implement gameplay mechanics and reward systems while partnering with narrative teams to seamlessly hook up quest lines
Bridge creative vision and technical implementation across co-development projects
Define player experiences at a high level, prototype and validate ideas, mentor designers, and collaborate with engineering teams
Requirements
Deep expertise with Unreal Engine 4 and a strong understanding of gameplay, systems, and level design
Strong FPS design experience, with a track record of improving gameplay flow, combat encounters, progression, and player engagement
Excellent communication, stakeholder management, and mentoring skills, with the ability to balance creative vision against production realities
Benefits
Competitive Salary
Dynamic, multicultural and fun environment
You will be working for the world's leading provider of game services
Regular progression opportunities to ensure employees flourish
Contract Game Designer designing systems, economies, mechanics, and narrative content for Kabam’s award - winning multiplayer games. Collaborating with leads and development teams on implementation - ready designs.
Concepteur de jeux contractuel chez Kabam, leader mondial des jeux mobiles free - to - play. Conception de systèmes, économies, mécaniques, fonctionnalités et contenu narratif pour des jeux commerciaux.
Principal Mechanical Designer creating 3D designs and detailed engineering for Sedgman’s mineral - processing projects. Providing drafting expertise, quality checks, and mentoring to project teams.
Senior Game Designer shaping combat, AI, UI, and co - op gameplay for Soulframe. Leading design collaboration at independent video game studio Digital Extremes.
Electrical Designer advancing updated vehicle multiplexing architecture for engineering, production, and field service teams. Creating designs, documentation, and training for heavy - duty vehicle systems.
Senior Service Designer leading strategic customer journeys and CX initiatives at Aviso, a Canadian wealth management provider. Guiding discovery, service design, stakeholder alignment, and organizational design maturity.
IT and data designer building secure applications, data pipelines, warehouses, and analytics solutions. Supporting iA Financial Group’s insurance and financial services operations across Canada.
VDC Coordinator creating BIM models, clash detection, and 4D logistics plans. Supporting EllisDon’s construction projects through coordinated digital delivery.
Principal Designer setting visual design excellence and strategy for Multiplayer’s client products. Developing scalable standards, aligning senior stakeholders, and representing the studio externally.