Senior Technical Artist – UE5

Posted 14 hours ago

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About the role

  • Senior Technical Artist optimizing UE5 open-world performance and procedural pipelines for SkyBox Labs, a AAA game development studio. Building editor tools and workflows for art teams.

Responsibilities

  • Establish and enforce content creation best practices for large open-world environments in UE5
  • Perform real-time profiling, diagnose bottlenecks, and drive optimization solutions across geometry, materials, and streaming
  • Design, build, and support procedural systems using PCG, Blueprints, and Houdini for open-world environment creation
  • Develop terrain workflows, road/spline tools, and automated asset placement systems
  • Develop custom Unreal Engine editor tools, utility widgets, actor workflows, and workflow automations
  • Improve iteration speed and efficiency for level artists and environment teams
  • Provide technical guidance and day-to-day direction to the art team
  • Create documentation and establish technical standards
  • Collaborate across disciplines to resolve ambiguity and bridge artistic goals with engine performance limits
  • Deliver robust technical solutions on an active codebase

Requirements

  • 7+ years of professional game development experience in Technical Art or Environment Art
  • At least one shipped major AAA title
  • Deep hands-on expertise with Unreal Engine 5, Houdini, and Unreal's Procedural Content Generation (PCG) framework
  • Proven experience optimizing complex UE5 environments and implementing content pipelines balancing visual fidelity with runtime performance targets
  • Strong experience developing editor utility tools, custom editor interfaces, and automated workflows within Unreal Engine
  • Excellent interpersonal and communication skills
  • Ability to guide artists and convey complex technical concepts clearly
  • Ability to work autonomously on high-level, open-ended challenges
  • Strong eye for visual quality and aesthetics
  • Legally eligible to work in Canada and residing within Canada, or willing to relocate to Canada
  • Nice-to-haves: programming/scripting foundations in Blueprints, Python, HLSL, or C++; technical experience in graphics/lighting, character pipelines, animation systems, or VFX

Benefits

  • Annual bonus
  • Up to 3% RRSP matching
  • Comprehensive health benefits
  • Supportive Maternity and Parental Leave policy
  • Flexible hybrid working arrangements
  • Ability to work from home on certain projects
  • Employee Assistance Program
  • 3 weeks of vacation leave
  • Free gym at the Burnaby Studio
  • C++ skills training at SkyBox University
  • Guild Program to explore other disciplines
  • Lunch & Learns
  • Social events and group activities
  • Soccer team, game jams, and board game sessions
  • Employee Resource Groups (ERGs)
  • Opportunity to contribute to industry-leading titles

Job title

Job type

Full Time

Experience level

Senior

Salary

CA$113,000 - CA$155,000 per year

Degree requirement

No Education Requirement

Tech skills

PythonUnreal EngineC++

Location requirements

HybridBurnabyCanada

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