Build and Pipeline Programmer optimizing Python/C# production pipelines and development tools. Supporting Behaviour Interactive’s PC, console, and mobile game development.
Responsibilities
Work closely with leads and other engineers to define solution requirements and specifications
Debug and optimize code to ensure optimal performance and quality
Assess and communicate potential impacts of code changes
Design and implement technical solutions meeting team needs and quality/performance standards
Thoroughly test newly implemented features and suggest improvements
Actively participate in code reviews
Keep updated on the latest technological trends
Requirements
Proficient with Python and C#
Familiar with the pipeline and tools of Unreal Engine and/or other game engines
Familiar with continuous integration, automated tools, package versioning and distribution
Solid understanding of systems design, user experience and algorithms
Familiarity with API architecture, design and documentation
Experience with C++, Jenkins, AWS and Amazon GameLift is a plus
Ability to prioritize, plan and organize work while respecting deadlines
Good communication and interpersonal skills
Strong interest and enthusiasm for video games and the working environment
Professionnel PLM/CAD intégrant Siemens NX, CATIA V5 et Teamcenter chez SOGECLAIR. Définition des standards CAO, développement de workflows et amélioration des processus d’ingénierie.
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