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About the role

  • Build and Pipeline Programmer optimizing Python/C# production pipelines and development tools. Supporting Behaviour Interactive’s PC, console, and mobile game development.

Responsibilities

  • Work closely with leads and other engineers to define solution requirements and specifications
  • Debug and optimize code to ensure optimal performance and quality
  • Assess and communicate potential impacts of code changes
  • Design and implement technical solutions meeting team needs and quality/performance standards
  • Thoroughly test newly implemented features and suggest improvements
  • Actively participate in code reviews
  • Keep updated on the latest technological trends

Requirements

  • Proficient with Python and C#
  • Familiar with the pipeline and tools of Unreal Engine and/or other game engines
  • Familiar with continuous integration, automated tools, package versioning and distribution
  • Solid understanding of systems design, user experience and algorithms
  • Familiarity with API architecture, design and documentation
  • Experience with C++, Jenkins, AWS and Amazon GameLift is a plus
  • Ability to prioritize, plan and organize work while respecting deadlines
  • Good communication and interpersonal skills
  • Strong interest and enthusiasm for video games and the working environment

Job type

Full Time

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

No Education Requirement

Tech skills

AWSJenkinsPythonUnreal Engine

Location requirements

HybridMontrealCanada

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