Resume Score

Check how well your resume matches this job before you apply.

Sign in to check score

About the role

  • Senior Game Designer developing combat and multiplayer systems for BHVR’s cooperative action-horror game Blight: Survival. Leading multidisciplinary development, gameplay balancing, documentation, and QA testing.

Responsibilities

  • Work closely with the Lead Game Designer and other team members to deliver high-quality features from conception to implementation
  • Create complex designs based on the game's core pillars established by the Directors
  • Provide relevant design vision and documentation for required game systems
  • Lead a small multidisciplinary team to develop game systems to the required quality level
  • Create high-quality gameplay within the direction's constraints
  • Create and update all game design documentation
  • Create and balance gameplay systems
  • Test features in Live and QA environments
  • Document, implement, iterate, and balance features until they reach the required quality level

Requirements

  • 5+ years of experience in the video game industry
  • Experience with 3Cs: camera, character, and controls
  • Experience with combat games and multiplayer games
  • Proficiency with Unreal 4.X and Blueprints for scripting and testing purposes is nice to have
  • Excellent written and verbal communication skills in French and/or English

Job title

Job type

Full Time

Experience level

Senior

Salary

Not specified

Degree requirement

No Education Requirement

Tech skills

Unreal Engine

Location requirements

HybridMontrealCanada

Report this job

Found something wrong with the page? Please let us know by submitting a report below.