Live content specialist shipping Fish World promotions, assets, and weekly releases for Canadian gaming company Big Viking Games. Managing QA, documentation, and AI - assisted workflow improvements.

Making fans - That’s what we’re all about! Since our humble beginnings in 2011, these two words have driven Big Viking Games to become the successful company it is today.
We are focused on making our mark by building awesome free-to-play mobile and social games.
We’re one of the largest independent mobile and social game studios in Canada and a pioneer in mobile HTML5 games! The company has grown profitably to a team of over 70+ Vikings across two studios in Toronto and London, ON.
Prior to 2020, we had 2 studios, but we’ve now converted to a 100% remote company!From our beginnings with hits like FishWorld and YoWorld, we strive to become a leader in live operations.
Our titles are played by millions of people on iOS, Android, Facebook, and the web.
Browse and apply for open jobs at Big Viking Games.
Live content specialist shipping Fish World promotions, assets, and weekly releases for Canadian gaming company Big Viking Games. Managing QA, documentation, and AI - assisted workflow improvements.
Lead product strategy, experimentation, and monetization for Big Viking Games’ long - running social games. Modernize live operations while growing player engagement and revenue.
Talent Acquisition & HR Coordinator supporting recruiting and People operations at Canadian gaming company Big Viking Games. Managing candidate pipelines, HR systems, onboarding, and leadership coordination.
Senior DevOps Engineer modernizing AWS infrastructure and agentic automation for Big Viking Games’ live - service games. Improving reliability, security, observability, and production operations.
Technical Director owning architecture, modernization, and AI - enabled engineering for Big Viking Games’ live - service games. Leading hands - on development across real - time systems and shared platform services.
Senior Data Analyst improving player engagement, monetization, and live operations for Big Viking Games’ YoWorld and FishWorld. Building SQL - driven dashboards and insights for product and business decisions.
Senior DevOps Engineer at Big Viking Games focusing on cloud infrastructure and automation for live - service games. Responsible for maintaining uptime and improving deployment processes in a hybrid environment.
Operations Manager enhancing operational processes and systems for Big Viking Games, a Canadian gaming company. Focused on improving workflows and implementing AI in daily operations.
Head of Data Science & Analytics overseeing the data function for Big Viking Games. Responsible for transforming data into actionable insights across various business areas in a hybrid role.
Intermediate Software Engineer developing and maintaining live - service virtual worlds for Big Viking Games. Collaborating on TypeScript and PHP codebases and employing AI - forward workflows.
Senior Software Engineer at Big Viking Games focusing on development and modernization of live - service games. Collaborating across teams to enhance player experiences and improve engineering pipelines.
Senior Full Stack Engineer at Big Viking Games building AI - enabled products and workflows. Responsible for end - to - end feature ownership and leveraging AI for game production.
VP of Engineering & AI at Big Viking Games, leading AI transformation across live - service games. Responsible for the technical roadmap and engineering standards for AI/ML capabilities.
Unity Content Artist creating and implementing 2D assets for slot gameplay in a hybrid role at Big Viking Games. Supporting both slot - specific and general content in a fast - paced environment.
Unity Content Artist creating and implementing high - quality 2D game assets for profitable live games. Collaborating with design teams and leveraging AI tools to enhance production efficiency.
Product Lead managing FishWorld game and its financial performance. Defining product vision and driving revenue growth through AI - first operations.
Senior Product Manager responsible for operating FishWorld, a live service game at Big Viking Games. Focusing on revenue, engagement, and player experience through data - driven decisions in a hybrid environment.
Senior Product Manager for FishWorld at Big Viking Games handling revenue performance and content monetization strategy. Collaborating with cross - functional teams for operational effectiveness and enhancements.
Junior 2D Artist/Animator responsible for creating game - ready assets for Big Viking Games' flagship game YoWorld. Collaborating with internal teams and contributing to quality game execution.
VP of Product & Monetization managing commercial performance and product strategy at Big Viking Games. Leading live operations and cross - functional teams for game portfolio success.