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About the role

  • VFX Artist creating real-time visual effects for AAA Sci-fi action title at Blackbird Interactive. Collaborating with art leads and integrating VFX assets into gameplay.

Responsibilities

  • Create and develop high quality, real-time VFX using a proprietary game engine.
  • Work with the Creative Leads to author immersive VFX for exciting new features in an existing IP.
  • Collaborate with tech art and programming to problem-solve and meet in-engine visual and performance targets.
  • Be comfortable owning your pipeline from asset creation to in-engine implementation; while collaborating effectively with multiple disciplines in the team.
  • You will take ownership of all VFX-related tasks, work independently with minimal supervision, and communicate deliverable updates effectively.
  • Employ creative re-use of existing VFX assets such as textures and materials to create new assets from expansive libraries.

Requirements

  • 4 years of proven experience in developing VFX for games.
  • Strong understanding of 3D Softwares such as Maya/3ds-Max/Blender; as well as 2D softwares such as Photoshop, Substance Painter and Substance Designer.
  • Solid grasp of timing and shape for VFX.
  • Strong proficiency in developing shaders and materials for real-time visual effects.
  • Experience with dynamic FX scaling and variable integration at runtime.
  • Proficiency in the optimization techniques of visual effects.
  • Excellent communication and presentation skills.

Job title

Job type

Contract

Experience level

Mid levelSenior

Salary

CA$80,000 - CA$90,000 per year

Degree requirement

Bachelor's Degree

Location requirements

RemoteCanada

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