UX/UI Co - op designing accessible software interactions for Kardium’s Globe Pulsed Field System. Creating prototypes, conducting UX reviews, and supporting medical - device product teams.
Product Designer shaping Fellow’s collaborative meeting assistant across web, desktop, mobile, and Chrome. Owning design, prototyping, front - end improvements, and product roadmaps end to end.
Senior Product Designer shaping social features across Chess.com’s web and mobile chess platform. Designing polished experiences for player connection, messaging, profiles, and community engagement.
Product Designer crafting social connection features for Chess.com, a global chess gaming and learning platform. Designing polished web, iOS, and Android experiences for millions of players.
UI/UX Designer building menus, HUDs, and responsive UMG interfaces for Torn Banner Studios’ No More Room In Hell 2. Collaborating with game designers and programmers on live - game UI.
UI/UX Designer intern designing web and mobile experiences for Civalgo’s data - driven construction platform. Creating prototypes, improving user flows, and supporting customer experience.
Senior UX consultant improving nonprofit case management, fundraising, and financial software. Establishing user - centered design standards across modern and enterprise platforms.
Senior Product Designer shaping Instacart’s grocery - growth experiences across partnerships, incentives, and lifecycle journeys. Driving discovery, conversion, reactivation, and retention through experimentation and craft.
Senior Product Designer driving subscription revenue experiments for Life360’s family safety platform. Designing, testing, and optimizing monetization experiences across the subscription funnel.