NVIDIA Omniverse Isaac Sim Developer creating simulation workflows in a global remote setting for robotics and autonomous systems. Focusing on building robust simulation pipelines and ensuring realistic sensor outputs.
Responsibilities
Develop and scale simulation workflows for robotics and sensor-based autonomy systems.
Build high-quality simulation scenes and pipelines in Isaac Sim 5.x, integrating ROS 2 communication layers and automating synthetic dataset generation.
Work extensively with RTX sensors including LiDAR, radar, and cameras, ensuring realistic configurations and validated outputs.
Emphasize production-ready code, robust debugging practices, and the creation of reusable components that can be extended across multiple scenarios and environments.
Deliver working pipelines that operate reliably in both interactive GUI and headless modes, with correct sensor configurations and reproducible dataset-generation capabilities.
Requirements
Strong Python engineering skills including software architecture, debugging, packaging, CLI tool development, and logging implementation
Hands-on NVIDIA Omniverse Isaac Sim experience , ideally with Isaac Sim 5.x, including development using SimulationApp in both interactive and headless modes
ROS 2 practical experience with rclpy, TF (Transform) systems, RViz2 debugging, and sensor message types
OmniGraph pipeline expertise including building and debugging sensor creation, rendering, ROS 2 publishing, and trigger/tick mechanisms
RTX sensor configuration and validation experience with cameras, LiDAR, and radar, including realistic settings and output validation
3D mathematics proficiency covering coordinate frames, transforms, quaternions, and spatial relationships
USD (Universal Scene Description) knowledge including prims, references/layers, xformOps, materials, sensor prim placement, and scene organization
Linux proficiency with shell scripting, environment management, and runtime troubleshooting capabilities
Performance optimization skills including render settings tuning, throughput optimization, headless execution, and GPU/CPU bottleneck identification
Ability to deliver clean, well-documented, and reproducible code with comprehensive configuration files
English language proficiency for documentation and team communication.
ABAP/ODATA Developer designing, developing, and supporting SAP ABAP and OData solutions. Delivering S/4HANA customizations, integrations, and technical project support.
Software Engineer building full - stack AI healthcare workflow products at exacare ai. Developing scalable systems, integrations, and customer - facing features for post - acute care teams.
Principal CRM Developer building Dynamics 365 and Azure solutions for Ontario’s condominium authority. Leading CRM delivery, integrations, CI/CD, testing, and engineering standards.
Desjardins programmer analyst developing, maintaining, and supporting enterprise IT systems and infrastructure. Applying software, data, and security practices to standardize solutions.
Principal EDC Programmer leading EDC programming, analytics, and vendor - data solutions for ICON’s global clinical research organization. Mentoring programmers and driving automation across clinical trials.
Game Programmer building gameplay systems, UI, and creative tools for Kabam’s multiplayer games. Developing Unity and C# solutions that improve workflows for artists and designers.
Game programmer building advanced systems, tools, and UI for Kabam’s multiplayer mobile games. Collaborating with designers and engineers using Unity and C#.
Senior Programmer Analyst modernizing Doctors of BC’s healthcare business applications. Migrating legacy systems to Salesforce, NetSuite, Snowflake and other cloud platforms.