UI Implementor designing and implementing game user interfaces for Smoking Gun Interactive. Collaborating with designers and engineers on dynamic art and animation.
Responsibilities
Build and implement UI art and animations
Work closely with UX, designers, and engineers to set up screens and animations
Create UI layouts and high fidelity graphics with Lead Artist
Work closely with engineers to integrate assets and animations within tech specifications for multiple platforms in editor
Rapidly iterate and develop solutions to design challenges while following creative and art direction
Address and integrate feedback from various departments to achieve bug-free and polished user experience
Assist the Lead Artist in any necessary duties
Requirements
3+ years of experience developing interactive interfaces in game engine or web-based UI editors and tools;
At least one shipped game title; An exceptional online portfolio featuring examples of your 2D UI work.
A Degree/Diploma in Graphic Design, Animation, Motion Graphics, or Illustration or equivalent work experience;
Unity, Unreal or other game engine experience
An ability to translate complex information into a user-friendly layout
Good Understanding of art/animation fundamentals and how to apply them in game assets
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