Staff Backend Developer

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About the role

  • Staff Backend Developer for Unity’s global advertising platform. Working on high-scale, low-latency systems for real-time ad delivery.

Responsibilities

  • Design, build, and modernise backend services and APIs that support ad delivery
  • Work on scalable, high-availability systems used across Unity’s ads ecosystem
  • Collaborate with engineers, product managers, and data teams to deliver new features
  • Improve performance, observability, and cost-efficiency of current backend systems, modernising the legacy stack
  • Contribute to architectural decisions and technical direction of the platform

Requirements

  • Experience building backend services at scale
  • Proficiency in Golang, and relational databases (e.g., MySQL)
  • Familiarity with cloud infrastructure and observability tools (Kubernetes, Ray, etc.)
  • Understanding of API design, distributed systems, and system reliability
  • Strong collaboration and communication skills in a remote-first team environment
  • Experience in ad tech, programmatic advertising, or real-time bidding systems (preferred)
  • Background with infrastructure-as-code (e.g., Terraform) (preferred)
  • Familiarity with networking, caching, or real-time data pipelines (preferred)

Benefits

  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position

Job type

Full Time

Experience level

Lead

Salary

CA$153,000 - CA$229,600 per year

Degree requirement

Bachelor's Degree

Tech skills

CloudDistributed SystemsKubernetesMySQLRayTerraformUnityGo

Location requirements

RemoteCanada

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