Tools Programmer contributing to development and improvement of production tools at Behaviour Interactive. Collaborating with artistic and technical teams in a dynamic environment.
Responsibilities
Develop, improve, and maintain efficient tools in Unreal Engine;
Work closely with artists, animators, team leads, and other programmers to define tool requirements and specifications;
Support production teams by developing features and providing technical support related to tools;
Automate processes to increase efficiency, reliability, and quality of production pipelines;
Facilitate the integration of motion capture into animation pipelines;
Participate in design and C++ code reviews while contributing to the evolution of the animation toolset and the introduction of new techniques.
Requirements
Minimum of 6 years of experience developing tools for art teams in video games or VFX;
Strong proficiency with Unreal Engine is required; knowledge of Unity is an asset;
Good understanding of art and animation pipelines;
ABAP/ODATA Developer designing, developing, and supporting SAP ABAP and OData solutions. Delivering S/4HANA customizations, integrations, and technical project support.
Software Engineer building full - stack AI healthcare workflow products at exacare ai. Developing scalable systems, integrations, and customer - facing features for post - acute care teams.
Principal CRM Developer building Dynamics 365 and Azure solutions for Ontario’s condominium authority. Leading CRM delivery, integrations, CI/CD, testing, and engineering standards.
Desjardins programmer analyst developing, maintaining, and supporting enterprise IT systems and infrastructure. Applying software, data, and security practices to standardize solutions.
Principal EDC Programmer leading EDC programming, analytics, and vendor - data solutions for ICON’s global clinical research organization. Mentoring programmers and driving automation across clinical trials.
Game Programmer building gameplay systems, UI, and creative tools for Kabam’s multiplayer games. Developing Unity and C# solutions that improve workflows for artists and designers.
Game programmer building advanced systems, tools, and UI for Kabam’s multiplayer mobile games. Collaborating with designers and engineers using Unity and C#.
Senior Programmer Analyst modernizing Doctors of BC’s healthcare business applications. Migrating legacy systems to Salesforce, NetSuite, Snowflake and other cloud platforms.