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About the role

  • Senior UI Programmer developing and optimizing user interface features for Dead by Daylight with a focus on collaborative problem-solving. Join a passionate team at Behaviour Interactive in Montreal.

Responsibilities

  • Serve as the technical point of contact for the game's user interface, in collaboration with the Technical Lead and other UI stakeholders
  • Work within a multidisciplinary team of programmers, designers, animators, and artists on the UI aspects of many game features
  • Contribute to the development of a high-level library of reusable UI components to facilitate sharing across projects
  • Implement features with consideration for maintainability, extensibility, and live-game support while meeting our quality and performance standards
  • Thoroughly test newly implemented features and propose improvements
  • Debug and optimize your code at both low and high levels to ensure optimal performance and quality
  • Actively participate in our code review process.

Requirements

  • 6+ years of experience as a programmer in the game industry
  • Strong C++ programming skills
  • Solid understanding of how a game engine works and editor concepts
  • A strong interest in and genuine enthusiasm for game technology, user interfaces, and player experience
  • You enjoy solving difficult technical problems with the most efficient solutions
  • Strong communication and interpersonal skills
  • Bonus - Experience developing with Unreal Engine 4+ and UMG or an MVVM framework.

Benefits

  • Equal opportunity for everyone
  • Celebration of diverse people, perspectives, and ideas

Job type

Full Time

Experience level

Senior

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Unreal Engine

Location requirements

HybridMontrealCanada

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