Lead Software Engineer at Blackbird Interactive porting AAA game engine to consoles. Oversee performance-critical platform systems and mentor team members.
Responsibilities
Lead the effort to port and harden a proprietary AAA game engine for current gen consoles
Own the platform and console roadmap for core engine-facing systems
Drive engine-level performance improvements focused on frame-time stability
Architect and optimize memory systems
Build and evolve I/O and streaming foundations
Improve CPU scheduling and concurrency
Lead platform integration and abstraction layers
Establish performance guardrails
Partner cross-discipline with gameplay, rendering, audio, content, and build teams
Mentor and raise the bar through design reviews
Requirements
5+ years of professional game development or performance-critical systems experience
Expert-level modern C++ and systems debugging skills
Deep understanding of console constraints and performance fundamentals
Track record of shipping or supporting production console titles
Comfortable defining and enforcing budgets for CPU, memory, and I/O
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