Lead Software Engineer at Blackbird Interactive porting AAA game engine to consoles. Oversee performance-critical platform systems and mentor team members.
Responsibilities
Lead the effort to port and harden a proprietary AAA game engine for current gen consoles
Own the platform and console roadmap for core engine-facing systems
Drive engine-level performance improvements focused on frame-time stability
Architect and optimize memory systems
Build and evolve I/O and streaming foundations
Improve CPU scheduling and concurrency
Lead platform integration and abstraction layers
Establish performance guardrails
Partner cross-discipline with gameplay, rendering, audio, content, and build teams
Mentor and raise the bar through design reviews
Requirements
5+ years of professional game development or performance-critical systems experience
Expert-level modern C++ and systems debugging skills
Deep understanding of console constraints and performance fundamentals
Track record of shipping or supporting production console titles
Comfortable defining and enforcing budgets for CPU, memory, and I/O
Senior Drupal Engineer developing backend integrations and maintaining CI/CD pipelines. Working remotely with global teams to enhance platform stability and observability.
Software Engineer contractor supporting Black Book's Business Systems team in building scalable applications. Focused on developing and maintaining the Transactional Billing Automation platform for improved operations.
Sr Python Developer needed for hybrid role in Mississauga, ON. Must have Python, REST APIs, FastAPI/Django/Flask, Gen AI, AI/ML, microservices, AWS, CI/CD, Docker, and database experience.
Senior Software Engineer developing Java and Angular applications for 3Pillar Global. Collaborating with teams to drive innovative software solutions with a focus on client success.
Senior Backend Engineer for Investigator team at Corelight. Architecting scalable cloud - native systems to disrupt cyber attacks using network data insights.
Distributed Systems Engineer at Movable Ink designing and implementing high - performance distributed software systems. Collaborating closely with other teams and delivering value to major brands.
Senior Backend Engineer joining Movable Ink's analytics team to build scalable backend systems. Designing data pipelines and mentoring junior engineers on software engineering best practices.
Senior C++ Engineer developing high - quality software solutions at Manulife. Collaborating within cross - functional teams to ensure production reliability and performance.
Senior Backend Developer at Tempo improving time management solutions. Develop scalable software and APIs using Java/Kotlin while collaborating with cross - functional teams.