UI Artist developing a AAA Sci-fi action title for Blackbird Interactive. Collaborating with UI engineers and system designers to create and implement new UI features.
Responsibilities
Collaborate with system designer and UI engineer to plan and execute on UI features
Create high quality vector art under the direction of an Art Director
Maintain a UI style consistent with the game’s established look and feel
Create and implement UI deliverables such as mock ups, icons and flash animations using a proprietary engine
Advocate, document and improve on existing UI pipelines and processes
Work independently and self-manage in an agile production environment
Requirements
Minimum 4 years experience in game development as a UI artist
Expert level experience with Adobe Photoshop and Illustrator
Proficiency with Adobe Animate
Detail oriented and comfortable with technically demanding pipeline
Experience working closely with UI engineers to drive creation process
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