Product Designer improving usability and crafting new features for cmBuilder at CadMakers. Collaborating with teams to deliver intuitive and visually polished user experiences.
Responsibilities
Make a visible impact on the product by improving everyday usability and shaping new features, including ambiguous projects where you help define and craft solutions in close partnership with product management.
Work directly with customers by planning and facilitating research, learning their language, and translating real-world problems into clear, actionable design direction.
Operate with a high level of ownership and autonomy, driving projects forward, asking the right questions, making informed design decisions, and clearly communicating the reasoning behind them.
Use a range of prototyping methods for iterative feedback and gathering insights.
Communicate design concepts and decisions clearly to stakeholders, engineers, and collaborators.
Collaborate closely with teammates, constructively challenging each other and holding the bar high for quality and craft.
Contribute to and evolve our design system, using it consistently, maintaining it, and identifying opportunities to improve and extend it.
Requirements
3+ years of experience in Product/UX/UI design.
Strong user-centered design approach, with experience solving problems in complex or technical domains.
Comfortable working in ambiguity, collaborating to help define problems and requirements, and not just execute predefined tasks.
Has a technical mindset and curiosity about how designs get built. You don’t need to be an engineer, but you should ask good questions and collaborate effectively with engineers.
Demonstrates curiosity and hands-on experience with emerging AI tools, especially for accelerating workflows, enhancing creativity, and gathering feedback.
Experience working with design systems, including designing at a pattern level and creating frameworks others can build on.
Strong UI craft, with a clear eye for clean design and disciplined use of proven industry and internal patterns.
Knowledge of the construction industry is a plus, but not required.
Benefits
$75,000 - $115,000 CAD yearly salary range (commensurate with relevant experience).
Workplace: Onsite position at our office in Burnaby, BC; with Hybrid Flex Option (2 days WFH)
First three months: In our Burnaby, BC office five days a week. After three months: Hybrid, with set in-office days.
Career Growth – Start making an impact right away within a growth-stage company with strong upward potential. Your skills will directly impact the trajectory of this company, allowing you to grow your career in a fast-paced, exciting work environment.
Creative and Innovative Environment – Challenge the status quo! We want you to bring your ideas for automation and optimization of everything. We hold innovation/exploration days regularly to trade ideas, learn and create new R&D projects.
Ownership of Projects – We want great people that want to take ownership of projects, make decisions and deliver great work to our clients.
Fun Environment – Work hard and play hard. We are in business to build a great company, collaborate with amazing customers and have fun.
Product Designer leading UX design process from discovery to delivery for AI and data platform startup. Owning end - to - end design and collaborating with teams in a fast - paced environment.
Solution Designer needed for Toronto location (5 days onsite). Must be PR/Citizen with hands - on Salesforce design, configuration, and Vlocity platform experience.
Product Designer creating playful, delightful interactions for Finch's mental health app. Collaborating with cross - functional teams to evolve design systems and enhance user experience.
Staff Product Designer leading user experience for Narvar's products serving retailers and consumers. Solving complex challenges and mentoring junior design talent in a remote role.
Lead Product Designer owning Discover's end - to - end design at Circle, emphasizing AI - driven marketplace experiences. Innovating discovery for creators and consumers in a fully remote environment.
UX Director shaping player experience for 7 Days to Die at Behaviour Interactive. Leading UX initiatives to enhance usability and engagement in a complex live game.
Product Designer with a leading role in shaping user experiences at fintech company Giftbit. Collaborating with teams to deliver elegant solutions and drive customer growth.
Design and deliver intuitive, player - focused UX for Dead by Daylight. Lead UX from research and prototyping through to final interaction design, advocating for the player.
Senior Product Designer shaping user experiences for ShareGate Migrate. Collaborating with cross - functional teams to design intuitive solutions in a B2B SaaS environment.
Product Design Lead at Shakepay responsible for product design and user experience in financial services. Collaborating with product and engineering teams to deliver exceptional products.