Programmeur graphique senior développant shaders, outils et technologies de rendu sous Unreal Engine 5. Contribuant aux jeux BioShock de Cloud Chamber avec les équipes artistiques et techniques.
Responsibilities
Modify core shaders
Develop new rendering technologies
Integrate third-party solutions
Optimize performance to address rendering challenges in Unreal Engine 5
Turn creative technical solutions into reality based on concept art and artistic direction
Translate artistic direction into rendering code, shaders, and systems
Create new tools and efficient workflows for content production
Debug visual and performance issues related to rendering
Collaborate with artists and the design, art, engineering, animation, and audio teams
Mentor junior programmers
Identify innovative solutions and keep up with technological advancements to contribute to the development of BioShock games
Requirements
Bachelor’s degree in Computer Science or a related discipline
More than 5 years of experience in the industry or a related field
Experience working on at least one shipped AAA title for console or PC
Experience completing a full production cycle leading to the launch of at least one AAA project (PC/console)
Previous experience in a senior graphics or rendering programmer role
Strong 3D mathematics skills
Advanced proficiency in C/C++
Experience with modern GPUs and low-level graphics APIs on current-generation consoles
Experience using graphics debugging and performance profiling tools
Strong understanding of and familiarity with current Unreal Engine technology is highly desirable
Knowledge of third-party tools such as Houdini, Substance Painter, and ZBrush, as well as their integration into a graphics production pipeline, is an asset
Professional proficiency in French and English required for candidates located in Quebec
Excellent written and verbal communication skills
Self-motivated, highly organized, persistent, adaptable, and resilient
Benefits
Reasonable accommodations are available for qualified individuals with disabilities
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