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About the role

  • Junior Release Engineer for a remote gaming company, managing builds and coordinating releases. Focusing on mobile game production and quality assurance tasks in timeline-driven environment.

Responsibilities

  • Review and assess client build requests to ensure completeness and adherence to internal standards.
  • Collaborate with members of the engineering organization to prioritize build requests and align on release schedules.
  • Coordinate with product managers, designers, and engineers to communicate release content and timelines.
  • Maintain a forward-looking release calendar to ensure stakeholders have visibility on upcoming deliverables.
  • Operate internal tools to generate client builds and asset patches for release.
  • Conduct QA testing on builds and patches to identify and resolve bugs before release.
  • Troubleshoot build-related issues and escalate to engineering when necessary.
  • Validate that release processes are followed consistently and accurately.
  • Maintain clear, accessible documentation for all release procedures.
  • Recommend and implement improvements to release workflows and tooling.
  • Track and report release metrics, identifying opportunities for efficiency gains.

Requirements

  • 1-2 years of experience in a similar field (software development or IT), a big plus if it was in mobile gaming!
  • Hands-on experience with quality assurance processes and game testing
  • Familiarity with Unity build tools and related release processes.
  • Strong organizational skills with the ability to manage multiple releases simultaneously.
  • Excellent communication skills for cross-functional coordination.
  • Attention to detail and a proactive approach to identifying and resolving issues.

Benefits

  • Remote first company culture.
  • Flexible work hours to support a personal work-life balance.
  • Online language classes: English, German, French, Spanish etc.
  • Working in a multicultural environment with people from over 30 different countries.
  • Flat hierarchies with an open-door policy.

Job type

Full Time

Experience level

Junior

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Unity

Location requirements

RemoteWorldwide

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