Backend Engineer developing best in class gaming and platform servers for Penn Interactive. Collaborating closely with interdisciplinary teams on remote gaming systems.
Responsibilities
Write best in class code for our game and platform servers.
Use data storage layers, such as PostgreSQL and Redis, to store and cache important data.
Work closely with the platform and dev ops team to implement new functionality.
Manage tasks and communicate with producers and teammates.
Work with teammates to design high quality solutions for novel problems.
Research and apply new technologies when appropriate.
Maintain technical documentation of solutions.
Work with client engineers to define API contracts and troubleshoot issues
Other duties as assigned
Requirements
2+ Years of software engineering experience is required
Experience with standard back end technologies (such as SQL, Key-Value Caching, HTTP) is required
Practical knowledge of scalable server architectures.
Practical knowledge of threads, microservices, and distributed locking.
Excellent communication skills.
Experience working with interdisciplinary teams to solve technical problems with practical constraints.
Experience with Go is required
Experience with Docker and / or Kubernetes is required
Experience Rust, C++, C#, Java, Python, Objective-C, Smalltalk or similar required.
Understanding of statistics and probability is a plus.
Benefits
Competitive compensation package
Parental Leave Top Up
Fun, relaxed work environment
Education and conference reimbursements.
Opportunities for career progression and mentoring others
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