Senior Rendering Engineer, UE5

Posted 8 hours ago

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About the role

  • Senior Rendering Engineer optimizing UE5 rendering, performance, and engine systems. Supporting SkyBox Labs’ AAA game co-development projects with partner studios.

Responsibilities

  • Join an ambitious AAA co-development project set within a highly anticipated universe
  • Collaborate closely with the partner studio at the intersection of rendering technologies and engine systems
  • Work with cross-functional strike teams to tackle runtime challenges and clear technical blockers
  • Investigate complex Unreal Engine issues, capture and track bugs, and diagnose low-level code in a large codebase
  • Drive profiling, memory management, and runtime optimization across graphics and engine subsystems
  • Maintain, debug, and implement best practices across UE5 rendering features including Lumen, Megalights, Nanite, Niagara, Substrate, Virtual Textures, and Virtual Shadow Maps
  • Translate high-level technical goals into practical solutions across graphics and core engine systems
  • Communicate proactively across disciplines and deliver reliable results

Requirements

  • 7+ years of experience in real-time graphics and/or systems programming roles touching on graphics, preferably in the games industry
  • Deep expertise in C++ with a balanced understanding of core engine systems and rendering pipelines
  • Hands-on experience working with UE5 and practical understanding of core rendering technologies, including Lumen, Megalights, Nanite, Niagara, Substrate, RVTs, SVTs, and VSMs
  • Proven track record hunting down elusive bugs and profiling performance in large codebases
  • Experience with standard debugging and profiling tools such as RenderDoc, Pix, Unreal Insights, or NSight
  • Comfort operating autonomously when solutions are not pre-defined
  • Strong teamwork skills and adaptability in a co-development environment across disciplines and partner studios
  • Console development experience on modern hardware such as PS5 or Xbox Series X|S (nice to have)
  • Strong background in HLSL/GLSL, custom shader development, or optimizing technical art materials and shaders (nice to have)
  • Must be legally eligible to work in Canada and reside within Canada

Benefits

  • Annual bonus
  • Up to 3% RRSP matching
  • Comprehensive health benefits
  • Supportive Maternity and Parental Leave policy
  • Flexible hybrid working arrangements
  • Ability to work from home on certain projects
  • Employee Assistance Program
  • 3 weeks of vacation leave
  • Free gym at the Burnaby Studio
  • C++ skills development at SkyBox University
  • Guild Program for exploring other disciplines
  • Lunch & Learns
  • Social events, including trivia nights, karaoke nights, movie nights, and group activities
  • Soccer team, game jams, and board game sessions
  • Employee Resource Groups (ERGs)
  • Contribution to industry-leading titles

Job title

Job type

Full Time

Experience level

Senior

Salary

CA$125,000 - CA$170,000 per year

Degree requirement

No Education Requirement

Tech skills

Unreal EngineC++

Location requirements

HybridBurnabyCanada

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