Senior Graphics Engineer developing high-performance C++ rendering systems for thatgamecompany’s social game. Optimizing graphics across platforms, especially mobile devices.
Responsibilities
Develop high-performance C++ systems for the proprietary game engine, focusing on real-time rendering, performance, and scalability
Design, implement, and maintain rendering features, core engine components, tools, and graphics pipelines
Profile and optimize GPU and CPU performance across a wide range of devices, particularly mobile
Write clean, maintainable code with clear documentation and code-level comments
Collaborate with engine team members, gameplay engineers, artists, and designers to deliver high-quality game experiences across supported devices and platforms
Mentor others, share best practices, and stay current with graphics and platform trends
Requirements
Expert-level C++ development skills
Deep knowledge of performance tuning, multithreading, and low-level engine systems
Experience shipping large-scale 3D games across multiple platforms
Experience with game engines and art/content pipelines
Deep understanding of modern rendering pipelines and graphics APIs, including Vulkan and Metal
Proficiency with GPU profiling and debugging tools
At least 6 years of game industry experience
Applicants must be authorized to work for any employer in the U.S.
Must be able to work core meeting hours from 10 a.m. to 5 p.m. Pacific time
Portfolio or website link required
Benefits
Paid Time Off, Holidays and Two Weeks Winter Break
Medical, dental, and vision coverage for employees and dependents from the first day
Pet Insurance
Compassionate leave for family care
Pre-tax wellness stipend
Pre-tax work from home stipend
401K savings plan with company match
Mental health resources including Headspace membership and Employee Assistance Program (EAP)
Discount portal for everyday goods and services
Employee inclusive and diversity initiatives such as Grow Together
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