Mid-Senior Engine and Tools Programmer at Velan Studios creating engines and tools for various games. Collaborating with artists, designers, and programmers on innovative projects.
Responsibilities
Building visual material authoring workflow (code generation, node-graph editing).
Adding play-in-editor support to our level editor.
Porting our client runtime to a new console platform.
Adding a new type of collision primitive to our physics system.
Requirements
At least five years of professional experience working on game engines and tools in a multi-platform environment.
Our engine and tools are written in C. We are looking for applicants who have shipped major features written in C and/or C++.
Our curiosity drives us. You must be deeply curious about something and have some evidence of that curiosity. We are looking for candidates that demonstrate a pattern of persistent and self-motivated exploration.
Benefits
potential annual bonuses (though they are not guaranteed)
health, dental, vision, life, and disability insurance
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