Senior Backend Programmer at Behaviour Interactive developing backend systems for '7 Days to Die'. Leading integration of online services and collaborating with cross-disciplinary teams.
Responsibilities
Design, develop, and evolve backend features while actively contributing to the existing codebase.
Integrate the back end in the game.
Drive system migrations and backend architecture improvements to support scalability and long-term maintainability.
Collaborate closely with cross-disciplinary teams (Design, central tech/Kraken teams) to ensure seamless data flow and validation.
Define and document technical specifications, ensuring clarity across stakeholders before implementation.
Optimize backend systems for a high-availability live environment, including performance tuning, debugging, and testing strategies.
Requirements
9+ years of experience in backend or game development, with strong exposure to scalable systems.
Proven experience developing backend services using TypeScript and Node.js.
Strong programming skills in C# with hands-on experience in Unity (key strength).
Experience working on both game systems and backend services, with the ability to bridge both worlds.
Solid understanding of REST APIs, WebSockets, and data validation flows for live services.
Experience with databases (SQL and/or NoSQL) and performance optimization in live environments.
Benefits
Équité des chances pour tout le monde
Célébration de la diversité des personnes, des perspectives et des idées.
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