Senior Generalist Programmer focusing on tool development for video game production at Behaviour Interactive. Collaborating with cross-functional teams to enhance workflows and solve technical challenges.
Responsibilities
Build tools and systems to support production and improve workflows.
Maintain and update the editor and tools to ensure stability and performance.
Improve build quality and iteration speed across teams.
Collaborate with cross-functional teams to solve technical challenges.
Contribute to the evolution of a large, live multi-platform game.
Manage multiple priorities in a fast-paced, evolving environment.
Requirements
7–8+ years of experience in programming at a senior level.
Strong expertise in C++ and Unreal Engine.
Experience building tools and working on game systems.
Clear communicator who can explain technical concepts simply.
Adaptable, curious, and comfortable with shifting priorities.
Proactive, collaborative problem-solver who thrives in team environments.
Senior iOS Mobile Developer at Aequilibrium developing and customizing digital banking applications on Backbase platform. Collaborating with cross - functional teams to deliver user - friendly banking solutions.
Geotechnical Engineering New Grad supporting assessments and evaluations for infrastructure and construction projects at EXP, a company providing innovative solutions for the world’s built and natural environments.
Senior Data Developer responsible for designing and implementing data pipelines at Autodesk. Working with big data technologies to drive data - driven decision - making and improve platform initiatives.
Junior Game Programmer at Snowed In Studios working with client studios on game development. Responsibilities include programming, debugging, and collaborating within a dynamic team environment.
Senior Generalist Game Programmer at Snowed In Studios developing game features and collaborating with client studios. Working on diverse projects in a creative and supportive remote environment.