Senior Generalist Programmer focusing on tool development for video game production at Behaviour Interactive. Collaborating with cross-functional teams to enhance workflows and solve technical challenges.
Responsibilities
Build tools and systems to support production and improve workflows.
Maintain and update the editor and tools to ensure stability and performance.
Improve build quality and iteration speed across teams.
Collaborate with cross-functional teams to solve technical challenges.
Contribute to the evolution of a large, live multi-platform game.
Manage multiple priorities in a fast-paced, evolving environment.
Requirements
7–8+ years of experience in programming at a senior level.
Strong expertise in C++ and Unreal Engine.
Experience building tools and working on game systems.
Clear communicator who can explain technical concepts simply.
Adaptable, curious, and comfortable with shifting priorities.
Proactive, collaborative problem-solver who thrives in team environments.
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