Production Designer creating artwork, technical documentation, and renderings for BrandActive’s brand implementation projects. Supporting design leads, studio schedules, prototypes, and client deliverables.
Responsibilities
Prepare artwork, renderings, and design documentation while preserving design intent throughout projects
Create original Adobe Illustrator artwork for signage, fleet, and other physical assets
Collaborate with the design lead to accurately produce design intent
Review files for quality, accuracy, and precision before delivery
Support creation of sample and prototype documentation
Translate design intent into technical specifications for RFPs
Create detailed, to-scale design documents and understand shop drawings
Review shop drawings for specification and design-element accuracy
Review recommendation books for brand application
Prepare artwork and layouts as directed by the design lead
Create 2D and/or 3D renderings to visualize designs
Execute and deliver quality solutions in a timely manner
Maintain project schedules with studio team members and proactively adjust them
Gather production information and collaborate with studio team members
Interact professionally with clients and external stakeholders
Contribute to internal initiatives and process improvements
Requirements
2–4 years as a production designer
Experience in environmental and/or wayfinding preferred
Proficiency in Mac OS and Microsoft suite tools
Intermediate skills in Adobe Creative Suite: InDesign, Photoshop, and Illustrator
Experience creating photo renderings and production artwork including CAD tool dimensions
Exceptional attention to detail
Time management and organization skills required to meet deadlines
Comfortable working on and prioritizing multiple projects
Experience with prototyping and manufacturing
Experience with material and structural selection
Experience working with internal and external stakeholders an asset
Competency in 3D rendering software such as SketchUp, CAD, Adobe Dimensions, KeyShot, Rhino, or Revit is an asset
Experience in industrial or experience design is an asset
Experience with cloud-based file management systems and collaborative workflows
Proficient in leveraging AI tools to streamline and optimize workflows preferred
Benefits
Values-led culture focused on humanity, trust, agility, and growth
Professional development through setting development goals, seeking feedback, and aligning aspirations with business goals
Opportunities to contribute to internal initiatives and committees, including Equity, Diversity, and Inclusion Advisory Committee, Community Impact Committee, and Social Committee
Accessible and inclusive application experience with reasonable accommodations
Option to opt out of AI transcription during recruitment calls and interviews
Senior Hardware Designer developing electronic circuits and telecommunications systems for Octasic’s wireless and multimedia platforms. Leading hardware design, debugging, certification, and production support.
Concepteur matériel senior développant des systèmes télécom et circuits électroniques pour Octasic, fournisseur de SoC et plateformes intégrées. Pilotage de l’architecture, conception, validation et certification des produits.
Concepteur mécanique chez Maquette Virtuelle, entreprise de conseil en CAO/DAO pour produits innovants et outillage. Création de modèles 3D et dessins techniques dans Inventor pour des projets mécaniques.
Senior Readiness Designer shaping executive presentations and visual storytelling for Salesforce’s Agentforce and Data 360 customer - success teams. Translating complex technical and business information into compelling narratives.
Freelance Presentation Designer creating premium pitch decks and one - pagers for Mindrift’s Tendem AI project. Translating complex data into polished visual storytelling using PowerPoint, Adobe Creative Suite, and Figma.
Senior Service Designer leading human - centred service innovation for University of Alberta student services. Guiding cross - functional teams to improve processes, digital capabilities, and student experiences.
Technical Level Designer building Unreal Engine gameplay features and levels for Gardens Interactive’s multiplayer fantasy adventure. Creating interactive worlds that encourage exploration, puzzles, and memorable multiplayer moments.
Instructional Systems Designer developing interactive eLearning solutions for CAE’s defense and aerospace clients. Leading ADDIE - based training development, project coordination, and instructional design standards.
Substation designer creating high - and extra - high - voltage electrical layouts for Sargent & Lundy. Preparing drawings, reviewing vendor designs, and leading field walkdowns.