Unity Developer building Unity and C# interactive learning experiences for Enable Education and RedT Kids' Media. Developing, optimizing, and deploying simulations across desktop, mobile, and WebGL platforms.
Responsibilities
Develop and maintain interactive media, prototypes, and applications for RedT Kids' Media using Unity and C#
Translate creative concepts, designs, and storyboards into polished Unity experiences
Build interaction, UI, state, and data systems using clean, reusable code
Implement animation, audio, visual effects, scene flow, input, and other experience-driven features
Collaborate with designers, artists, animators, and developers to integrate assets and bring experiences to life
Work within existing Unity projects and codebases
Troubleshoot bugs, interaction issues, performance problems, and build failures
Profile and optimize responsiveness, memory use, loading times, frame rate, and stability
Support deployment and testing across Windows, macOS, Android, iOS, and WebGL
Use Git/version control and participate in code reviews, QA, and shared development workflows
Estimate effort and communicate progress, risks, blockers, and technical constraints
Support Enable Education simulations, interactive training applications, and other learning experiences
Recommend improvements to make products more engaging, reliable, maintainable, and scalable
Requirements
4+ years of professional experience with Unity, including Unity GUI, asset bundles, materials/shaders
Experience deploying Unity applications for PC, macOS, Android, iOS, and web browsers (WebGL)
Strong knowledge of C# and JavaScript programming languages
Experience developing innovative ways to reach end users using gaming and simulation
Ability to maintain and follow test plans to resolve bugs and enhance applications
Strong proficiency in C# and object-oriented programming
Strong understanding of software architecture, reusable code, design patterns, and maintainable development practices
Ability to confidently troubleshoot and improve an existing codebase
Ability to work during core collaboration hours of 10:00 AM–3:00 PM EST
Ability to work part-time, up to 25 hours per week, with additional hours possible as project needs require
Benefits
Flexible scheduling
Fully remote work
Supportive team culture
Creative, varied projects
Opportunities to influence both the technical approach and the finished experience
Flexible hours outside core collaboration hours of 10:00 AM–3:00 PM EST
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