Senior AI gameplay programmer building navigation, pathfinding, and avoidance systems for CD PROJEKT RED’s Cyberpunk 2 RPG. Creating scalable open - world AI tools and behaviors.
Expert AI gameplay programmer building spawning, behavioral AI, and systemic open - world systems for CD PROJEKT RED’s Cyberpunk 2. Mentoring developers and optimizing game performance.
Senior Gameplay Animator creating hand - key and motion - capture animations for People Can Fly’s AAA action games. Implementing gameplay assets and collaborating in Montreal’s global game - development studio.
Senior Unity 3D artist creating polished stylized environments for Fivestone Studios, a creative media agency. Building scenes, animations, and light VFX for interactive real - time experiences.
Lead Unity Developer owning architecture, integration, and delivery of immersive Unity applications for Fivestone Studios. Bridging creative technology, AV hardware, web overlays, and real - time visual systems.
Senior Gameplay Programmer building Netflix game prototypes across genres using Unreal Engine 5, C++, and Blueprints. Developing gameplay systems for cloud streaming and Netflix’s Game Controller.
Game Developer creating interactive scenes, bugs, and gameplay challenges for micro1’s AI evaluation project. Designing reference solutions and testing criteria for next - generation game - creation systems.
Unity Developer building Unity and C# interactive learning experiences for Enable Education and RedT Kids' Media. Developing, optimizing, and deploying simulations across desktop, mobile, and WebGL platforms.
Senior/Lead gameplay animator crafting responsive character movement, controls, and camera systems for NetEase Games’ AAA FPS projects. Owning animation features from prototype through in - game polish.
Unreal Engine Developer building gameplay systems for iLogos Game Studios, a mobile game development partner. Implementing and optimizing Unreal Engine 5 features with C++ and Blueprints.