Principal Gameplay Programmer developing and maintaining tools for game systems at People Can Fly. Working on AAA titles with a creative team using Unreal Engine.
Principal Gameplay Programmer developing and maintaining tools for game systems at People Can Fly. Working on AAA titles with a creative team using Unreal Engine.
Supervisor for Community Programs at the City of Toronto. Overseeing Supportive Housing and Homemakers and Nurses Services program operations with a focus on client care and staff management.
Gameplay Engineer specializing in C++ and Unreal Engine for remote game development. Collaborating with teams to implement and optimize gameplay systems across various projects.
Intermediate C++ Software Engineer joining SkyBox Labs, contributing to Minecraft universe development with gameplay systems. Collaborating in a hybrid team environment and driving feature improvements.
FPS Animator creating high - quality animations for weapon handling and combat sequences at NetEase Games. Collaborating with engineers to enhance gameplay within the gaming ecosystem.
Senior Gameplay Software Engineer developing compelling gameplay in UE5 at SkyBox Labs. Collaborating with teams to push innovative gameplay boundaries and solve complex challenges.
Senior Gameplay Animator driving gameplay mechanics and crafting expressive animations at Velan Studios. Collaborate with a dynamic team to create innovative gaming experiences.
Gameplay Programmer creating flexible systems for a multiplayer open - world project at Behaviour Interactive. Collaborating with designers and cross - functional teams to enhance gameplay.
Gameplay Programmer contributing to gameplay systems in Blight: Survival, a dark immersive game. Join Behaviour Interactive's impactful development team in Montreal.
Senior Unity Developer for iLogos Game Studios developing football manager games. Focused on design, implementation, and collaboration in a fully remote environment.
Senior Gameplay Programmer developing gameplay systems for AAA title. Collaborating with designers and programming in Unreal Engine 4/5 within an Agile team in Montreal.
Unity Content Artist creating and implementing high - quality 2D game assets for profitable live games. Collaborating with design teams and leveraging AI tools to enhance production efficiency.
Unity Content Artist creating and implementing 2D assets for slot gameplay in a hybrid role at Big Viking Games. Supporting both slot - specific and general content in a fast - paced environment.
Gameplay Experience Specialist at CI Games shaping the future of gaming. Involves strategic analysis, player insights, and gameplay balancing.
Senior Unity Developer working on a cross - platform poker game project with real - time multiplayer. Joining iLogos Game Studios to develop and optimize game systems and collaborate with teams.
Middle+ Unity Developer working on cross - platform poker game project with real - time multiplayer. Remotely develop gameplay features while collaborating with global teams.
Lead Unity Developer joining a cross - platform poker game project. Collaborating with the development team ensuring quality features and managing the project.
Unreal Asset Artist creating highly optimized assets for visualization at The Third Floor. Collaborating with teams on environments, props, and characters using Unreal Engine and Maya.
Senior Gameplay Engineer at CD PROJEKT RED responsible for creating architecture for large open world gameplay. Collaborating with teams to support single - player and multiplayer environments using Unreal Engine 5.
Senior Gameplay Programmer contributing to gameplay systems for AAA title in Montreal. Collaborating within Agile team on Unreal Engine 5 features and code quality.
The average salary for game engineers in Canada is $112,524 per year. This is based on 13 job openings.
| Experience | Number of roles analyzed | Average salary |
|---|---|---|
| Entry (Game Engineer) (0-1 yrs) | 0 | — |
| Junior Game Engineer (1-2 yrs) | 1 | $70,000 |
| Mid-level Game Engineer (2-4 yrs) | 4 | $77,894 |
| Senior Game Engineer (5-9 yrs) | 10 | $107,160 |
| Lead Game Engineer (10+ yrs) | 2 | $160,610 |
We analyzed 1 job listings and found it takes about 91 days for employers to close a job opening.
We reviewed 65 job postings and found the top skills employers ask for most often are: