Senior/Lead gameplay animator crafting responsive character movement, controls, and camera systems for NetEase Games’ AAA FPS projects. Owning animation features from prototype through in - game polish.
Senior/Lead gameplay animator crafting responsive character movement, controls, and camera systems for NetEase Games’ AAA FPS projects. Owning animation features from prototype through in - game polish.
Unreal Engine Developer building gameplay systems for iLogos Game Studios, a mobile game development partner. Implementing and optimizing Unreal Engine 5 features with C++ and Blueprints.
Lead Gameplay Designer prototyping FPS combat and progression systems for BulletFarm’s independent AAA studio. Shaping a new co - op action game from early development through a planned 2029 launch.
Senior gameplay animator crafting responsive, character - driven animation for Velan Studios’ video games. Collaborating with designers and engineers across prototyping, engine integration, and polished production.
Gameplay Programmer developing mechanics for Behaviour Interactive’s horror game Dead by Daylight. Implementing, optimizing, and testing features with designers, artists, animators, and QA.
Senior Unreal Engineer building a Supercell - backed mobile adventure game. Owning gameplay features, architecture, and mobile performance in a lean remote team.
Senior Gameplay Animator creating high - quality gameplay animations for combat - focused AAA game. Joining Keywords Studios for a short - term contract in a collaborative team environment.
Data Capture Specialist capturing gameplay data for AI systems at Your Software Supplier. Requires a passion for AAA games and technical proficiency in data capture tools.
Gameplay AI Software Engineer for Blackbird Interactive developing original game in Unreal Engine 5. Collaborating on gameplay features and systems in a flexible remote work environment with Canadian candidates only.
Senior Software Engineer developing gameplay and engine systems for original game in Unreal Engine 5. Collaborating with cross - functional teams to deliver a polished and fun gaming experience.
Lead Software Engineer shaping the technical execution of a new original game in Unreal Engine 5. Oversee engineering efforts, establish workflows, and mentor developers in a remote - friendly environment.
Principal Gameplay Programmer developing and maintaining tools for game systems at People Can Fly. Working on AAA titles with a creative team using Unreal Engine.
Supervisor for Community Programs at the City of Toronto. Overseeing Supportive Housing and Homemakers and Nurses Services program operations with a focus on client care and staff management.
Gameplay Engineer specializing in C++ and Unreal Engine for remote game development. Collaborating with teams to implement and optimize gameplay systems across various projects.
Intermediate C++ Software Engineer joining SkyBox Labs, contributing to Minecraft universe development with gameplay systems. Collaborating in a hybrid team environment and driving feature improvements.
FPS Animator creating high - quality animations for weapon handling and combat sequences at NetEase Games. Collaborating with engineers to enhance gameplay within the gaming ecosystem.
Senior Gameplay Software Engineer developing compelling gameplay in UE5 at SkyBox Labs. Collaborating with teams to push innovative gameplay boundaries and solve complex challenges.
Senior Gameplay Animator driving gameplay mechanics and crafting expressive animations at Velan Studios. Collaborate with a dynamic team to create innovative gaming experiences.
Gameplay Programmer creating flexible systems for a multiplayer open - world project at Behaviour Interactive. Collaborating with designers and cross - functional teams to enhance gameplay.
Gameplay Programmer contributing to gameplay systems in Blight: Survival, a dark immersive game. Join Behaviour Interactive's impactful development team in Montreal.
The average salary for game engineers in Canada is $112,524 per year. This is based on 13 job openings.
| Experience | Number of roles analyzed | Average salary |
|---|---|---|
| Entry (Game Engineer) (0-1 yrs) | 0 | — |
| Junior Game Engineer (1-2 yrs) | 1 | $70,000 |
| Mid-level Game Engineer (2-4 yrs) | 4 | $77,894 |
| Senior Game Engineer (5-9 yrs) | 10 | $107,160 |
| Lead Game Engineer (10+ yrs) | 2 | $160,610 |
We analyzed 1 job listings and found it takes about 91 days for employers to close a job opening.
We reviewed 65 job postings and found the top skills employers ask for most often are: