Senior gameplay animator crafting responsive, character - driven animation for Velan Studios’ video games. Collaborating with designers and engineers across prototyping, engine integration, and polished production.
Senior gameplay animator crafting responsive, character - driven animation for Velan Studios’ video games. Collaborating with designers and engineers across prototyping, engine integration, and polished production.
Gameplay Programmer developing mechanics for Behaviour Interactive’s horror game Dead by Daylight. Implementing, optimizing, and testing features with designers, artists, animators, and QA.
Senior Unreal Engineer building a Supercell - backed mobile adventure game. Owning gameplay features, architecture, and mobile performance in a lean remote team.
Senior Gameplay Animator creating high - quality gameplay animations for combat - focused AAA game. Joining Keywords Studios for a short - term contract in a collaborative team environment.
Data Capture Specialist capturing gameplay data for AI systems at Your Software Supplier. Requires a passion for AAA games and technical proficiency in data capture tools.
Gameplay AI Software Engineer for Blackbird Interactive developing original game in Unreal Engine 5. Collaborating on gameplay features and systems in a flexible remote work environment with Canadian candidates only.
Lead Software Engineer shaping the technical execution of a new original game in Unreal Engine 5. Oversee engineering efforts, establish workflows, and mentor developers in a remote - friendly environment.
Senior Software Engineer developing gameplay and engine systems for original game in Unreal Engine 5. Collaborating with cross - functional teams to deliver a polished and fun gaming experience.
Principal Gameplay Programmer developing and maintaining tools for game systems at People Can Fly. Working on AAA titles with a creative team using Unreal Engine.
Supervisor for Community Programs at the City of Toronto. Overseeing Supportive Housing and Homemakers and Nurses Services program operations with a focus on client care and staff management.
Gameplay Engineer specializing in C++ and Unreal Engine for remote game development. Collaborating with teams to implement and optimize gameplay systems across various projects.
Intermediate C++ Software Engineer joining SkyBox Labs, contributing to Minecraft universe development with gameplay systems. Collaborating in a hybrid team environment and driving feature improvements.
FPS Animator creating high - quality animations for weapon handling and combat sequences at NetEase Games. Collaborating with engineers to enhance gameplay within the gaming ecosystem.
Senior Gameplay Software Engineer developing compelling gameplay in UE5 at SkyBox Labs. Collaborating with teams to push innovative gameplay boundaries and solve complex challenges.
Senior Gameplay Animator driving gameplay mechanics and crafting expressive animations at Velan Studios. Collaborate with a dynamic team to create innovative gaming experiences.
Gameplay Programmer creating flexible systems for a multiplayer open - world project at Behaviour Interactive. Collaborating with designers and cross - functional teams to enhance gameplay.
Gameplay Programmer contributing to gameplay systems in Blight: Survival, a dark immersive game. Join Behaviour Interactive's impactful development team in Montreal.
Senior Unity Developer for iLogos Game Studios developing football manager games. Focused on design, implementation, and collaboration in a fully remote environment.
Senior Gameplay Programmer developing gameplay systems for AAA title. Collaborating with designers and programming in Unreal Engine 4/5 within an Agile team in Montreal.
Unity Content Artist creating and implementing high - quality 2D game assets for profitable live games. Collaborating with design teams and leveraging AI tools to enhance production efficiency.
The average salary for game engineers in Canada is $112,524 per year. This is based on 13 job openings.
| Experience | Number of roles analyzed | Average salary |
|---|---|---|
| Entry (Game Engineer) (0-1 yrs) | 0 | — |
| Junior Game Engineer (1-2 yrs) | 1 | $70,000 |
| Mid-level Game Engineer (2-4 yrs) | 4 | $77,894 |
| Senior Game Engineer (5-9 yrs) | 10 | $107,160 |
| Lead Game Engineer (10+ yrs) | 2 | $160,610 |
We analyzed 1 job listings and found it takes about 91 days for employers to close a job opening.
We reviewed 65 job postings and found the top skills employers ask for most often are: