Staff Unity Client Engineer at Fortis Games owning game features from design to live support. Collaborating with teams to deliver high-quality game client features and components.
Responsibilities
As a Staff Unity Client Engineer, you will own game features and apply your creativity throughout the entire development lifecycle - from initial design to live game support.
You will collaborate closely with product, design, and engineering teams to deliver high-quality game client features and reusable components, helping to accelerate development across Fortis Games.
Engage in full-lifecycle development: scoping, design, implementation, documentation, and deployment of our game application.
Collaborate with back-end engineers on server-dependent game features.
Adhere to studio development guidelines, maintain code style and architecture, and communicate effectively with the development team.
Perform in-depth client code analysis to identify and resolve complex bugs and performance issues.
Create technical design documents to guide stakeholders and engineers on software design principles.
Liaise with game teams to understand and meet their specific requirements.
Excel in a collaborative environment, actively contributing to the development process.
Requirements
Experience developing mobile games using Unity3D.
Familiarity with building SDKs.
Familiarity with cloud platforms and automated testing frameworks, including unit tests.
Proven software engineering expertise within the gaming industry.
Skilled in integrating gameplay feedback through iterative prototyping.
In-depth knowledge of game mechanics and design fundamentals.
Team player, able to collaborate effectively with engineers, designers, and developers.
Dynamic, proactive individual with a keen eye for detail, thriving in innovative environments and demonstrating strong English proficiency and interpersonal communication skills.
Benefits
We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming.
Senior Gameplay Programmer developing immersive multiplayer VR experiences using Unity for Sandbox VR. Collaborating with designers and artists to create engaging gameplay systems.
Senior Full - Stack Developer creating dashboards for game publishers working with Unity Ads. Collaborating with teams to design and implement robust software systems with a focus on UX.
Gameplay Designer for globally remote game development company. Specializing in combat systems and in - engine implementation for co - development projects.
Unreal Engine Developer working with Naisense to apply game - industry skills to challenges in autonomous vehicles. Responsible for developing graphics systems and AI integration.
Senior Programmer developing simulations for autonomous systems using Unreal Engine and robotics software. Collaborating on AI systems and graphics development in a startup environment.
Lead Developer responsible for guiding the development team of Tripura, an intelligent breathing coach. Oversee project delivery, team recruitment, and maintaining quality standards.
Senior Gameplay Engineer contributing to Endstar development at Endless Studios. Mentoring interns and overseeing community integration in a remote work environment.
Senior Gameplay Programmer AI enhancing developer productivity through gameplay solutions at HoYoverse. Working with designers on systems, APIs, and features in Unreal Engine.
Principal Gameplay Programmer implementing new gameplay mechanics at Behaviour Interactive. Seeking experienced programmer for innovative game development in Montreal.
Senior Gameplay Animator responsible for high - quality animations for gameplay and cinematic features at Torn Banner Studios. Collaborating with teams to enhance player experience and project quality.