About the role

  • Senior Gameplay Programmer involved in developing game systems and collaborating with designers. Join a creative team at People Can Fly to innovate AAA game experiences.

Responsibilities

  • Propose, implement and take ownership of tasks and features within agreed timelines.
  • Provide regular updates to production.
  • Collaborate with the PCF Framework team to integrate, contribute to and develop shared components, improving the stability and functionality of shared modules.
  • Consider the performance implications of the work you do.
  • Break down your own tasks, update your progress, ask questions and raise issues with the appropriate stakeholders, and propose solutions when necessary.
  • Work closely with the Lead Architect and Project Architect to deliver high-quality features and code, and proactively identify and mitigate risks with the team.
  • Actively participate in code reviews to share knowledge and learn from other team members.
  • Occasionally support the manager in recruitment projects in collaboration with HR, and help onboard new hires.
  • Stay up to date on best practices and technical solutions used across the company.
  • Work with QA teams to define testing requirements for new and existing features.
  • Collaborate with designers to define gameplay feature requirements.
  • Propose solutions that are both fun and technically sound.
  • Create prototypes, write code, test and debug complex gameplay functions and systems.
  • Iterate on gameplay features in collaboration with designers.
  • Profile and optimize implemented features.
  • Identify and refactor inefficient or obsolete features.
  • Analyze competitors and stay informed of industry best practices and state-of-the-art techniques.

Requirements

  • More than 6 years of experience in console and PC game development.
  • Involved in the production cycle of at least one shipped title.
  • Excellent knowledge of primary programming language(s), particularly C++.
  • Good knowledge of source control and code review tools (Swarm, Perforce, Git, etc.).
  • Good knowledge of project management software (JIRA, Confluence, etc.).
  • Ability to work independently.
  • A strong sense of what makes game systems fun.
  • Strong knowledge of 3D mathematics.
  • Strong knowledge of AI, physics, animation and game code in general.
  • Ability to develop solid, reliable and efficient code.
  • Good knowledge of the Unreal Engine.
  • Strong mentoring skills.
  • Excellent verbal and written communication skills in English.

Benefits

  • A comprehensive benefits package fully paid by PCF.
  • Insurance reimbursements at 100% (up to $1,000 of services per year, in addition to family or individual coverage).
  • Comprehensive dental coverage, including major dental work and orthodontics.
  • Employer RRSP contribution matching of 4% pre-tax, 100% vested from day one.
  • One week of paid time off during the winter holidays.
  • 20 days of paid vacation and 5 paid sick days.
  • Free virtual health and mental wellness sessions included in the plan for employees and their dependents.
  • Opportunities for personal development and the chance to work in a global environment.
  • The opportunity to work within a creative team of passionate professionals.

Job title

Job type

Full Time

Experience level

Senior

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Unreal Engine

Location requirements

RemoteCanada

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