Develop gameplay functionality for online projects at Quantic Dream, focusing on services like monetization and matchmaking.
Responsibilities
Participate in the implementation and development of gameplay functionality architecture of an online project.
Participate in the design, implementation, and integration of services for various online functionalities such as monetization, game progression, matchmaking, etc., to meet the specific needs of the project.
Requirements
A degree in computer science, computer engineering, or equivalent;
Experience in developing online components of a published game;
Knowledge of object-oriented programming, C++ language;
Knowledge of Gitlab, Git or Perforce;
Experience in back-end services and in a DevOps environment (or other relevant experience) is an asset;
Knowledge of cloud technologies such as AWS, Azure, or Google Cloud is an asset;
Knowledge of Kubernetes and Docker is an asset;
Knowledge of Python or .NET Core is an asset;
Knowledge of relational or NoSQL databases is an asset;
Knowledge of online services such as Playfab, Vivox, AccelByte is an asset;
Development experience on Sony and Microsoft consoles is an asset.
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