Unreal Engine Gameplay Programmer leveraging Unreal Engine and C++ to develop robust gameplay systems for AAA games. Collaborating with artists, designers, and programmers to create engaging gameplay experiences.
Responsibilities
Collaborate closely with art and design to create and iterate on UE5 based gameplay features
Implement core game functionality such as application specific AI, physics, character control, camera management, inventory systems, event handling, UI, etc
Improve existing gameplay systems by diagnosing and fixing bugs in networking, rendering, gameplay logic, profile management, world streaming / relevancy and more
Design and write robust, well-structured, data-driven code that is easy to maintain and built for long-term use
Maintain awareness of state of the art tools & techniques for developing high quality, competitive UE based game applications
Write clear technical design and specification documents
Contribute ideas toward all aspects of game production and development
Requirements
2-5 years of Unreal Engine experience successfully developing gameplay systems, actors and features
A degree in Computer Science/Engineering or equivalent work experience
Expert-level proficiency in C++ and UE Blueprints, with a proven ability to architect and code complex gameplay mechanics
History of solving complex technical issues and successful UE problem solving
Strong math skills
Excellent communication and interpersonal skills with demonstrated ability to communicate fluently in English (written and verbal)
Proficiency with source control, debuggers, profilers, and other software development tools
Self-motivated, strong work ethic, and able to work independently
Passion for video games
Benefits
Opportunity to work on some of the biggest AAA games in the industry
Great work-life balance, including opportunities for work from home
Collaborative and casual work environment
Competitive salary
Comprehensive benefits package including 401k, PTO, medical, dental and vision
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