Platform Engineer developing backend systems for player data and gaming integration. Working with international clients on scalable cloud-based solutions.
Responsibilities
Build and maintain backend services and APIs (API-first architecture)
Develop systems for player accounts, progression, rewards, and leaderboards
Leverage AI-assisted workflows to accelerate development, debugging, and system iteration
Design scalable systems supporting multiple game modules
Work within cloud-based architecture (compute, storage, databases)
Enable data-driven systems (config via JSON, not hardcoded logic)
Support lightweight CMS or data-driven configuration workflows
Collaborate with game engineers on integrations
Requirements
+5 years of experience building backend systems for consumer-facing products
Experience working in AI-forward, agentic development workflows (e.g. Claude Code, Cursor) and leveraging them to accelerate development
Strong API design and service architecture experience
Experience with cloud infrastructure (AWS or similar)
Familiarity with data-driven systems (config via JSON or similar)
English proficiency at B2 level or higher (able to communicate effectively in written and spoken form in professional settings)
Benefits
Fully remote — work from anywhere
PTO and other perks depending on the client
Work with US-based companies building exciting, impactful products
Join collaborative, high-performance teams that value your input and expertise
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