Senior Unreal Engineer building a Supercell-backed mobile adventure game. Owning gameplay features, architecture, and mobile performance in a lean remote team.
Responsibilities
Build and own game features in Unreal Engine using C++ and Blueprint, from early implementation through iteration and polish
Work closely with design to translate game ideas into technically sound, responsive player experiences
Make architectural decisions supporting player experience, performance, maintainability, and future live-service needs
Shape technical approaches, engineering standards, and patterns across the Unreal codebase
Identify technical debt and make pragmatic decisions about what to address now versus later
Collaborate with engineers through technical discussions, code reviews, pairing, and knowledge sharing
Help the team use Unreal Engine and its native systems effectively
Evaluate and improve performance, stability, and scalability for mobile
Collaborate across the game client, backend services, gameplay prototyping and implementation, technical art, and external engineering partners
Raise technical risks, challenge assumptions constructively, and help resolve trade-offs
Requirements
Significant professional game development experience with deep hands-on expertise in Unreal Engine, C++, and Blueprint
Experience building and shipping gameplay features and game systems on one or more Unreal titles
Strong architectural and systems thinking with a player-first mindset
Deep understanding of Unreal-specific engineering decisions, including when to work with, extend, or customize the engine
Excellent judgment around technical trade-offs and solution scope
Ability to understand the wider technical picture of a game
Confident, collaborative communication and ability to explain technical decisions clearly
Ability to take ownership of loosely defined problems and move them forward independently
Comfortable adapting as the game iterates and responds to player feedback
Open and proactive use of AI-assisted development tools as part of daily workflow
Experience mentoring, pairing with, or informally guiding engineers
Experience with procedural or generative content systems in Unreal
Experience shipping or scaling a live-service game
Mobile game development experience
Mobile performance optimization experience, including profiling, memory, rendering, and device constraints
Experience in a small studio, startup, strike team, or other high-ownership engineering environment
Benefits
Remote-first team setup with flexible hours
Async-friendly communication
Be part of a Supercell-backed core game dev team with huge impact on the product and engineering culture
Ownership over meaningful and interesting technical challenges
Small, high-trust team where your work and decisions make a difference
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