Lead analytics engineer scaling analytics platforms for PlayStation game studios. Building performant data models and telemetry solutions for Sony’s console games.
Responsibilities
Work in a cross-disciplinary engineering team to scale the analytics platform
Expand the platform’s reach and help define and build the future of analytics for PlayStation games
Work on new title launches during the first six months
Build data models to ensure efficient and consistent queries
Work directly with game studios and data analysts to design and validate suitable in-game telemetry
Help expand the use of technologies such as dbt and Airflow
Own data models for specific games
Collaborate with Game Analytics team members and game studio colleagues to ensure consistency and performance
Requirements
Adept at writing SQL on analytics (OLAP) databases, preferably Redshift or similar databases
Experience implementing and using data modelling tools such as dbt or SQLMesh
Experience transforming business needs into data model requirements and solutions
Interest in Big Data projects and technology
Commitment to quality and interest in repeatable, testable, destructible, test-driven database development
Degree in Computer Science is a bonus, not required
Bonus experience with Python, AWS Glue, source control (Git, Liquibase), and Airflow
Familiarity with AAA game development and modern console games is a bonus
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