About the role

  • Design Director providing creative leadership for a large-scale science fiction game at Blackbird Interactive, overseeing gameplay vision and guiding design teams.

Responsibilities

  • Provide creative and strategic leadership on a large-scale science fiction game.
  • Oversee the execution of gameplay vision across systems, narrative, and player experience, ensuring consistency, quality, and cohesion as the project moves from development through delivery.
  • Guide the design organization, align teams around shared goals, and ensure that gameplay systems meaningfully support exploration, player agency, and long-term engagement.
  • Emphasize leadership, clarity, and decision-making at scale, balancing creative ambition with production realities while empowering design teams to do their best work.

Requirements

  • At least 15 years of experience contributing to game development, including at least 10 in a design leadership or senior design role supporting team execution.
  • Proven experience shipping large-scale, systems-driven games, ideally within the action or RPG space.
  • Deep understanding of gameplay systems, player experience, and moment-to-moment game feel, with the ability to evaluate design quality at a holistic level.
  • Demonstrated success leading and developing design teams, including mentoring leaders and guiding cross-disciplinary collaboration.
  • Strong production awareness, with the ability to balance creative goals against technical constraints and schedules.
  • Exceptional communication skills, with experience aligning diverse teams around shared design goals

Benefits

  • four-day work week
  • in-studio, remote within Canada, and hybrid work arrangements

Job title

Job type

Full Time

Experience level

Lead

Salary

CA$130,000 - CA$160,000 per year

Degree requirement

No Education Requirement

Location requirements

RemoteCanada

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