Senior AI Tools Engineer building Unreal Engine tools and AI-assisted workflows for BulletFarm, an independent AAA game studio. Automating game production and enabling non-technical creative teams.
Responsibilities
Design, build, and maintain developer-facing tools used across multiple disciplines
Build and maintain game development tooling within and around Unreal Engine, including editor customization, pipeline automation, and workflow tools
Integrate AI/ML capabilities into tools to accelerate content creation, automate workflows, and improve developer productivity
Benchmark and test AI interface frameworks such as InvokeAI, StableSwarmUI, Forge, and cloud solutions
Partner with artists, designers, engineers, and producers to identify workflow pain points and build practical solutions
Build developer-facing applications that make advanced capabilities accessible to non-technical users
Create automation solutions for asset processing, data management, content generation, and production workflows
Evaluate emerging AI technologies and identify practical applications in game development
Build scalable infrastructure supporting experimentation and deployment of AI-assisted workflows
Collaborate with Engineering leadership on best practices for internal tooling, security, and maintainability
Create documentation and training materials for internal users
Establish metrics and feedback systems to measure tool adoption and effectiveness
Evaluate, estimate, and maintain reporting for token use, subscriptions, and other AI costs
Requirements
5+ years of experience as a Tools Engineer, Pipeline Engineer, Senior Software Engineer, or equivalent, with a game development or adjacent background
Demonstrated experience building game development tools, editor extensions, or production pipeline systems
Experience with Unreal Engine tool development and editor customization
Strong proficiency in Python and C++
Demonstrated experience integrating AI/ML technologies into tools or production workflows in a production context
Experience building developer-facing tools used by non-technical users
Understanding of content creation workflows across multiple game development disciplines
Strong software architecture, debugging, and problem-solving skills
Active enthusiasm for and use of AI tools in daily engineering workflow
Experience gathering stakeholder requirements and translating them into practical software solutions
Excellent communication skills across technical and creative disciplines
Ability to work independently and own long-term technical initiatives
Preferred: experience building AI-assisted asset generation, content creation pipelines, or procedural content workflows
Preferred: familiarity with large language models, generative AI systems, or computer vision tools in production environments
Preferred: experience with cloud infrastructure, distributed systems, and scalable AI deployment workflows
Preferred: experience building internal platform tools used across multiple departments
Preferred: knowledge of modern data engineering and analytics workflows
Preferred: experience at a game studio with a dedicated tools or pipeline team
Benefits
Health, dental, and vision benefits
Medical, dental, and vision insurance
401(k)
Flexible paid time off
Remote-first work from anywhere in the US or Canada
Direct influence on studio operations, values, and game development
Broad technical ownership from day one
Work on a new AAA title targeting PC, PlayStation 5, and Xbox Series X|S
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