Expert Technical Artist building BulletFarm’s AAA game art pipeline from scratch. Owning UE5 rendering, VFX, lighting, tools, standards, and vendor content integration.

BulletFarm is a remote-first game studio with headquarters located in Los Angeles, CA, seeking to recruit and build a world-class team with global reach.
Led by David Vonderhaar, an award-winning and experienced industry veteran best known for leadership on the Call of Duty franchise, along with several industry veterans.
The studio is developing an ambitious new AAA game set in an original universe emphasizing co-operative gameplay.
Browse and apply for open jobs at BulletFarm.
Expert Technical Artist building BulletFarm’s AAA game art pipeline from scratch. Owning UE5 rendering, VFX, lighting, tools, standards, and vendor content integration.
Lead Gameplay Designer prototyping FPS combat and progression systems for BulletFarm’s independent AAA studio. Shaping a new co - op action game from early development through a planned 2029 launch.
Senior AI Tools Engineer building Unreal Engine tools and AI - assisted workflows for BulletFarm, an independent AAA game studio. Automating game production and enabling non - technical creative teams.
Senior Lighting Artist shaping atmospheric, gameplay - driven lighting for BulletFarm's next AAA title. Building performant Unreal Engine 5 environments with Lumen and MegaLights.