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About the role

  • Senior Environment Artist building modular, immersive UE5 environments for BulletFarm’s independent AAA studio. Creating production-ready assets for a new IP targeting PC and console platforms.

Responsibilities

  • Create high-quality environment assets and world-building content from concept through final in-game implementation
  • Build modular environment kits supporting efficient level creation and scalable production workflows
  • Model, sculpt, texture, and optimize architectural, organic, and prop assets for real-time use
  • Collaborate with the Art Director to execute visual targets, style guides, and artistic standards
  • Work with Level Design, Technical Art, and Engineering to ensure environments support gameplay and technical requirements
  • Assemble and polish environment content within Unreal Engine
  • Create atmospheric spaces supporting narrative, exploration, and player immersion
  • Maintain asset quality while meeting performance, memory, and production requirements
  • Participate in art reviews and iterate based on feedback
  • Establish and maintain environment art workflows, standards, and documentation
  • Support external development partners and outsourced content integration when needed

Requirements

  • 6+ years of experience as an Environment Artist
  • Credits on one or more shipped AAA or AA titles
  • Strong portfolio demonstrating excellence in environment creation across multiple styles and settings
  • Expertise in modular environment creation and world-building workflows
  • Experience creating both architectural and organic environment assets
  • Proficiency with Substance Painter, ZBrush, Maya, or equivalent industry-standard tools
  • Strong understanding of composition, scale, lighting, material definition, and environmental storytelling
  • Experience creating production-ready assets meeting performance and technical requirements
  • Experience with Unreal Engine 5 environment creation workflows
  • Familiarity with Nanite, Lumen, Virtual Shadow Maps, and modern UE5 environment pipelines
  • Ability to work from creative briefs, concept art, and established style guides
  • Active engagement with AI tools relevant to environment art, including AI-assisted reference, texture generation, or asset pipeline tooling
  • Strong collaboration and communication skills
  • Ability to balance quality, efficiency, and production schedules

Benefits

  • Competitive base salary
  • Health, dental, and vision benefits
  • Medical, dental, and vision insurance
  • 401(k)
  • Flexible paid time off
  • Remote-first work from anywhere in the US or Canada
  • Direct influence in an early-stage independent AAA studio
  • Broad technical ownership from day one
  • Work with cutting-edge UE5 technology
  • Project targeting PC, PlayStation 5, and Xbox Series X|S

Job title

Job type

Full Time

Experience level

Senior

Salary

$120,000 - $135,000 per year

Degree requirement

No Education Requirement

Tech skills

Unreal Engine

Location requirements

RemoteUnited States

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