Compositing Artist integrating 3D assets, effects, and lighting into polished feature-animation shots. Supporting Emmy-winning Bardel Entertainment’s Vancouver and Montreal production teams.
Responsibilities
Integrate animation layers, visual effects, lighting passes, and background elements into cohesive images.
Balance color, light, and depth to ensure visual consistency across shots and sequences.
Troubleshoot technical issues such as edge inconsistencies, motion blur, and artifact cleanup.
Collaborate with the lighting, effects, and rendering departments to resolve shot-specific challenges.
Use compositing software to add depth, atmosphere, lens flares, color grading, and motion blur.
Apply creative adjustments to achieve the director’s vision.
Collaborate with the Compositing Supervisor and other team members on artistic direction and technical standards.
Provide feedback to upstream departments to improve workflow efficiency.
Organize and manage compositing assets, naming conventions, and archiving.
Maintain file organization and version control.
Requirements
5+ years of experience as a Compositing Artist in the animation industry, ideally on fully animated or hybrid feature films.
Proficiency in industry-standard 3D software, such as Maya and Houdini.
Proficiency with Katana, including working with templates within a production pipeline.
Strong understanding of color theory, composition, and cinematography principles.
Strong knowledge of shading languages, such as RenderMan and Arnold.
Familiarity with compositing software, such as Nuke.
Excellent problem-solving skills and the ability to work efficiently under tight deadlines.
Excellent communication and teamwork skills.
Passion for storytelling and a strong artistic sensibility.
Ability to guide and support junior compositing artists and other team members, fostering a collaborative learning environment.
Benefits
Flexible work environment
Extended health and wellness benefits from day one
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