Senior Systems Designer creating complex gameplay, economy, and progression systems for Blackbird Interactive's Unreal 5 sci-fi action game. Bridging design, art, and code while developing player-facing features and developer tools.
Responsibilities
Design, prototype and implement complex gameplay systems and tools in collaboration with Designers, Artists and Programmers
Provide team-facing documentation for downstream groups
Provide creative and technical feedback on other Designers' work
Interpret and execute creative direction in alignment with project goals
Act as a technical expert on key features and participate in data debugging
Guide the technical work of others and ensure content creation follows documented best practices
Test new tools and features before distribution to the team
Participate in roadmap planning for assigned systems
Mentor designers and promote good design principles across the team
Design, tune and maintain complex systems including core gameplay, economy and progression systems
Design features and development-facing tools for Unreal
Bridge Design with Art and Code disciplines
Help deliver a dynamic, engaging player experience for a sci-fi first-person action game
Requirements
Minimum 6 years in technical design or systems design
Fundamental knowledge of game design processes
Skills investigating in-game issues
At least two shipped titles
Experience with Unreal 5 and Blueprints
Self-direction and ability to thrive in a highly technical environment
Experience with other design areas such as level design, UX/UI, or encounter scripting (plus)
Experience playing modern first-person games, including Immersive Sim or Action-RPG genres (plus)
Experience or knowledge of 2D/3D software (plus)
Experience with a variety of game engines (plus)
Experience with version control software (plus)
Benefits
Remote-first workplace
Flexible work arrangements
Long-term career opportunities
Opportunities to grow abilities
Work on a wide range of projects and world-class IPs
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