UI/UX Designer – Embedded Interfaces, Touchscreens

Posted 3 days ago

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About the role

  • Concepteur UX/UI chez Gecko, créant des interfaces tactiles et à boutons pour les spas. Faisant évoluer le système de design et les thèmes des clients OEM.

Responsibilities

  • Design screens, states, and interaction flows for touchscreen and button-based interfaces, from the initial concept through handoff to development teams
  • Conduct user research to understand how spas are used and simplify the product experience
  • Translate product needs, customer expectations, and technical constraints into simple, intuitive experiences
  • Ensure consistency between the physical product and its digital interface in collaboration with the industrial design team
  • Collaborate with embedded development teams during design and implementation
  • Design new features and improve existing experiences
  • Maintain and evolve the component- and design-token-based design system
  • Create consistent themes for OEM customers based on their brand assets
  • Evaluate customization requests based on accessibility, readability, ergonomics, and usage constraints
  • Prototype interactions in Figma
  • Design for real-world usage conditions, including wet fingers, outdoor brightness, glare, quick readability, and safety-related controls
  • Prepare developer handoff documentation, including states, spacing, animations, assets, behaviors, and design-token values
  • Review developed interfaces through to production release

Requirements

  • 1–3 years of experience in UX/UI or digital product design, with a strong portfolio
  • Advanced proficiency in Figma, particularly components, variables, design tokens, and prototyping tools
  • Experience using and evolving an existing design system
  • Good knowledge of Material Design 3, visual customization principles, and accessibility
  • Strong visual design fundamentals and exceptional attention to detail
  • Ability to translate product needs and technical constraints into simple, intuitive experiences
  • Comfortable collaborating with product managers, embedded developers, and industrial designers
  • Sound judgment when branding requirements conflict with usability or readability
  • Ability to understand and communicate in English in a professional environment
  • Experience with embedded, touchscreen, button-based, or other interfaces associated with physical products
  • Knowledge of Flutter
  • Experience with white-label or multi-brand products
  • Basic experience with usability testing

Benefits

  • Full-time employment
  • Hybrid work arrangement

Job type

Full Time

Experience level

Junior

Salary

Not specified

Degree requirement

No Education Requirement

Tech skills

Flutter

Location requirements

HybridQuebec CityCanada

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